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{{Games|TS|FS}}
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{{Games|RIV}}
 
{{UnitBox
 
{{UnitBox
  +
|name = [[File:CNCRiv Shockwave Troopers.png|100px]]<br>Shockwave trooper
|name=[[File:Sapcicon.gif|center]] Subterranean APC
 
|image=TS Subterranean APC.png
+
|image = Shockwave trooper.jpg
  +
|slides = File:CNCRiv Shockwave stand.png {{!}} Standing
|imgsize=250px
 
  +
File:CNCRiv Shockwave idle.png {{!}} Idling
|imgdesc=
 
  +
File:CNCRiv Shockwave engage.png {{!}} Fighting
|faction=[[Nod]]<br>[[CABAL]]
 
  +
|imgsize = {{SideBarWidth}}
|baseunit=
 
 
|imgdesc =
|role=Personnel carrier
 
  +
|faction = {{Flag|GDI|R}} [[Global Defense Initiative|GDI]]
|useguns=
 
  +
|role = Anti-infantry/anti-structure infantry
|usearmor=
 
  +
|useguns = Disruptor cannon
|hp=175
 
 
|usearmor =
|tier=3
 
  +
|tier = 2
|techlvl=6
 
  +
|hp = 400{{RivalsStats}}
|shield=
 
  +
|techlvl = 1, rare
|energy=
 
  +
|cost = 40
|timedlife=
 
  +
|produced = [[Barracks (Rivals)|Barracks]]
|armortype=Heavy
 
 
|squadsize = 3
|trans=5 infantry
 
  +
|groundattack = 150 against infantry<br>
|cost=$800
 
  +
30 against vehicles and harvesters<br>
|time=
 
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200 against structures
|produced=[[Nod war factory (Tiberian Sun)|War factory]]
 
 
|airattack =
|req=[[Nod tech center (Tiberian Sun)|Nod Tech center]]
 
  +
|cooldown = 0.5s (initial)<br/>2s per squad member
|hotkey=
 
 
|airspeed =
|squadsize=
 
 
|landspeed = Fast (6.9)
|groundattack=
 
  +
|range = 1
|airattack=
 
  +
|sight = 2
|cooldown=
 
  +
|ability = Reveals adjacent stealthed units.<br> Strong against structures.
|airspeed=
 
  +
|notes =
|landspeed=5
 
  +
}}
|seaspeed=
 
|range=
 
|sight=5
 
|parent=
 
|addons=
 
|evolvesto=
 
|power=
 
|produce=
 
|allows=
 
|research=
 
|ability=Burrow
 
|structure=}}
 
The '''Subterranean Armoured Personal Carrier''' was a transport vehicle of the [[Brotherhood of Nod]] during the [[Second Tiberium War]] and the [[Firestorm Crisis]].
 
   
  +
{{Quote|Dropping the base!|Shockwave trooper when attacking.}}
==History==
 
In order to keep a low profile from [[GDI]] detection, these [[APC]]s are capable of travelling underground by tunnelling through the soil in order to reach far away locations, making them effective heavy assault carriers for Nod personnel. They are equipped with heavy drills that allow them to move beneath the surface of the earth. This allows it to bypass enemy defenses and fortifications, ambush enemies and avoid [[Tiberium]] that would pose a risk to the health of the soldiers inside.
 
   
  +
The '''Shockwave Troopers''' is a rare [[GDI]] unit in ''[[Command & Conquer: Rivals]]''.
After the Firestorm Crisis, the APCs were replaced by the [[Reckoner (Tiberium Wars)|Reckoners]].
 
   
==In-game unit==
+
==Background==
Each subterranean APC can transport up to five infantry units. Unlike GDI's [[amphibious APC]]s which can traverse over water, they can travel underground and bypass natural obstacles such as mountains and cliffs, providing better flexibility for Nod forces.
 
   
  +
Shockwave Troopers are elite GDI ground troops armed with miniaturized [[Disruptor]] technology. Although less powerful than the Disruptor, the Shockwave Troopers’ lower cost and ability to be deployed from the [[Barracks]] has made them a staple among GDI infantry forces.<ref name = "ShockwaveTick">[https://www.ea.com/games/command-and-conquer/command-and-conquer-rivals/news/new-unit-showcase-shockwave-trooper-tick-tank NEW UNIT SHOWCASE: SHOCKWAVE TROOPER & TICK TANK], retrieved on 2018-10-02</ref>
A common tactic used by Nod commanders was to load up an APC with [[Engineer (Tiberian Sun)|engineers]] (sometimes accompanied by escorts for diversions), burrow into the base and come out next to enemy structures and quickly capture (and sell or use) them before the enemy could respond. However, the subterranean APC cannot burrow in or out of the ground if the area was either slabbed with [[Pavement|concrete pavement]], covered by a Tiberium field or had uneven terrain. 
 
   
  +
==Personality==
{{Tiberian Sun Nod Arsenal|NoCat=1}}
 
  +
{{Tiberian Sun CABAL Arsenal|NoCat=1}}
 
  +
Uses a lot of sound related idioms, strong sense of comradery. When idle, puts the sonic weapon on the shoulder.
[[Category:Tiberian Sun vehicles]]
 
  +
[[Category:Tiberian Sun Nod Arsenal]]
 
  +
==Abilities==
[[Category:Firestorm CABAL Arsenal]]
 
  +
  +
* Effective against infantry and structures.
  +
* Reveals adjacent stealthed units.
  +
  +
==Game unit==
  +
  +
As powerful infantry squads, Shockwave Troopers excel at eliminating enemy infantry and directly assaulting structures. They counter heavy infantry, and are adept at attacking structures, like [[Obelisk of Light (Rivals)|Obelisk of Light]] and [[Minigun Turret]]. Furthermore, they reveal adjacent stealth units. They are weak against anti-infantry vehicles and air as well as Confessors.<ref name="ShockwaveTick" />
  +
  +
Their high health stats means they will be able to hold the line even against vehicles for considerable length of times, which makes them suited for holding pads.
  +
  +
It shares the same stats and abilities as the Flame troopers.
  +
  +
==Behind the scenes==
  +
  +
The unit was introduced to the game as it was deemed that GDI lacked a mid-tier unit to counter units like [[zone trooper (Rivals)|zone troopers]] and [[cyborg (Rivals)|cyborgs]].<ref name = "ShockwaveTick"/>
  +
  +
== Changelog ==
  +
  +
* [[Rivals pre-alpha patch 1.1.3#16 October 2018 Economy update|Balance update 2018-10-16]]:
  +
** Damage increased to 130 (was 100)
  +
** Health decreased to 480 (was 540)
  +
* [[Rivals pre-alpha patch 1.2.2#06 December 2018 Balance update|Balance update 2019-12-06]]:
  +
** Health decreased to 465 (was 480)
  +
** Damage increased to 136 (was 130)
  +
* [[Rivals patch 1.3.1|Patch 1.3.1 2019-02-06]]:
  +
** Health decreased to 400 (was 465)
  +
** Damage increased to 150 (was 136)
  +
* [[Rivals balance update 2019-12-11|Balance update 2019-12-11]]: Increased Speed to Fast (6.9) (was Average)
  +
  +
== Quotes ==
  +
  +
=== When created ===
  +
  +
* Shockwave, ready to melt them
  +
* Settle down, we're here
  +
* Shockwave, ready to melt the enemy
  +
  +
=== When selected ===
  +
  +
* Where's the action?
  +
* Shockwave itching for a fight
  +
* Shockwave ready
  +
* Just point me towards the enemy
  +
  +
=== When moving ===
  +
  +
* Capacitors on the move
  +
* Let's stick together
  +
* Let's go, troopers
  +
* Shockwave moving
  +
* Doubtletime
  +
  +
=== When ordered to attack favorably ===
  +
  +
* Music to my ears
  +
* Dropping the base!
  +
* Cranking it up!
  +
  +
=== When ordered to attack unfavorably ===
  +
  +
* Uh, this doesn't sound good
  +
* This is gonna hurt
  +
* Might not make it home
  +
* This will be a shock to the system
  +
  +
=== When ordered to attack neutral ===
  +
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* Shoot at anything that moves
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* Troopers, fire at will
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* Sonic weapons hot
  +
* Attacking formation
  +
  +
=== When ordered to attack unreachable target ===
  +
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* No way!
  +
* Not doing it
  +
* Waste of my time
  +
  +
=== When in favorable or neutral engagement ===
  +
  +
* Shockwave kicking it
  +
* Lighting them up
  +
* Can you hear me now?
  +
* No retreat!
  +
  +
=== When in unfavorable engagement ===
  +
  +
* We're getting picked off
  +
* We need to pull back
  +
* We die together!
  +
* Hey, I could use a little backup
  +
  +
== Videos ==
  +
{{YouTube|2AusYJz-ppQ|Intel report on GDI Shockwave/Nod Flame Troopers}}
  +
  +
==Images==
  +
<gallery>
  +
File:ShockWave Trooper art.jpg|Artwork
  +
</gallery>
  +
  +
==References==
  +
<references/>
 
{{Rivals GDI Arsenal|NoCat=1}}
 
[[Category:Rivals GDI Arsenal]]
  +
[[Category:Rivals infantry]]

Revision as of 19:46, 20 December 2019

Dropping the base!
- Shockwave trooper when attacking.

The Shockwave Troopers is a rare GDI unit in Command & Conquer: Rivals.

Background

Shockwave Troopers are elite GDI ground troops armed with miniaturized Disruptor technology. Although less powerful than the Disruptor, the Shockwave Troopers’ lower cost and ability to be deployed from the Barracks has made them a staple among GDI infantry forces.[2]

Personality

Uses a lot of sound related idioms, strong sense of comradery. When idle, puts the sonic weapon on the shoulder.

Abilities

  • Effective against infantry and structures.
  • Reveals adjacent stealthed units.

Game unit

As powerful infantry squads, Shockwave Troopers excel at eliminating enemy infantry and directly assaulting structures. They counter heavy infantry, and are adept at attacking structures, like Obelisk of Light and Minigun Turret. Furthermore, they reveal adjacent stealth units. They are weak against anti-infantry vehicles and air as well as Confessors.[2]

Their high health stats means they will be able to hold the line even against vehicles for considerable length of times, which makes them suited for holding pads.

It shares the same stats and abilities as the Flame troopers.

Behind the scenes

The unit was introduced to the game as it was deemed that GDI lacked a mid-tier unit to counter units like zone troopers and cyborgs.[2]

Changelog

Quotes

When created

  • Shockwave, ready to melt them
  • Settle down, we're here
  • Shockwave, ready to melt the enemy

When selected

  • Where's the action?
  • Shockwave itching for a fight
  • Shockwave ready
  • Just point me towards the enemy

When moving

  • Capacitors on the move
  • Let's stick together
  • Let's go, troopers
  • Shockwave moving
  • Doubtletime

When ordered to attack favorably

  • Music to my ears
  • Dropping the base!
  • Cranking it up!

When ordered to attack unfavorably

  • Uh, this doesn't sound good
  • This is gonna hurt
  • Might not make it home
  • This will be a shock to the system

When ordered to attack neutral

  • Shoot at anything that moves
  • Troopers, fire at will
  • Sonic weapons hot
  • Attacking formation

When ordered to attack unreachable target

  • No way!
  • Not doing it
  • Waste of my time

When in favorable or neutral engagement

  • Shockwave kicking it
  • Lighting them up
  • Can you hear me now?
  • No retreat!

When in unfavorable engagement

  • We're getting picked off
  • We need to pull back
  • We die together!
  • Hey, I could use a little backup

Videos

Intel report on GDI Shockwave/Nod Flame Troopers

Images

References

CNCR GDI logo Global Defense Initiative Rivals Arsenal CNCR GDI logo