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For other uses, see MLRS.

Long range destruction
- M.L.R.S. when rolling out of War Factory

The Multiple Launch Rocket System (abbreviated as M.L.R.S.) is an epic GDI vehicle in Command & Conquer: Rivals.


One of the oldest designs in the GDI arsenal, the M270 Multiple Launch Rocket System is a long-range artillery system that delivers a barrage of unguided rockets to the enemy position. The MLRS requires some deployment time before firing; careful positioning is recommended.


  • Can target infantry Strong against vehicles Cannot target aircraft Strong against structures
  • Can attack up to 2 tiles away, but must set up first.
  • Rapidly fires 3 rockets, then must reload.

Game unit[]

M.L.R.S. is a powerful mid-range artillery, that will take out light vehicles in one volley and even heavier armor will not survive two rounds.

Works very well on maps where all the action is clumped in a tight space and one M.L.R.S. can control the critical points from a single tile.

The requirement to deploy before shooting makes M.L.R.S. vulnerable when it's on the move. To push closer to the front lines, the M.L.R.S. has to rely on other ground units to clear way for it.

It deals extra damage to structures and will take out the base in 10 volleys, but due to it's fragility it is very hard to move it across the map and still have it in one piece.

M.L.R.S. itself has light armor and will quickly fall prey to Laser squad or Stealth tank, if left alone in the field.


Sniper Team War Dogs M.S.V. Pitbull Slingshot M.L.R.S.
Colonel Jackson  
Shockwave Troopers Jump Jet Troopers War Dogs Shatterer Slingshot M.L.R.S.
Colonel Jackson  
Missile Squad Shockwave troopers War Dogs Pitbull M.L.R.S. Talon



When created[]

  • Ready for action
  • Long range destruction

When selected[]

  • Rockets are ready!
  • Destruction from distance!
  • M.L.R.S.

When moving[]

  • Let's set up
  • Packing up, moving out
  • Moving out

When moving to attack favorably[]

  • Let the rocket rain
  • Long range obliteration

When moving to attack neutral[]

  • Following orders
  • Yes, sir
  • Lock and load

When moving to attack unfavorably[]

  • Putting M.L.R.S. in danger
  • Not an ideal target

When unable to attack target[]

  • Rockets ineffective
  • Not possible!

When attacking[]

  • We've got this
  • Firing rocket!

When under attack[]

  • Rockets in danger!
  • M.L.R.S. too close!


Intel Report on M.L.R.S.



See also[]

Giga-cannon — Nod counterpart


CNCR GDI logo Global Defense Initiative Rivals Arsenal CNCR GDI logo