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TA gameicon.png
TA Nod Militants Icon.png
Militant squad
Unit
Affiliation TiberiumAlliances Nod.png Brotherhood of Nod
Role Basic infantry
Properties
Hit points 850 (level 1)
378,923 (level 65)
Armor type Infantry
Production
Cost Army Points 5
Requires Hand of Nod level 1
Combat
Ammunition 850
Speed 60
Attack range 1.5
Function
Upgrades Stealth
25px-Disambig.png This article is about the Tiberium Alliances infantry. For the Tiberium Wars infantry, see Militants.

Militants are the basic Nod infantry squad in Tiberium Alliances. They are granted without the need of research, and are specialized as anti-infantry. Equipped with light rifles, they are the basic anti-infantry unit of the Nod army.

Description

Poorly trained, equipped soldiers of the Brotherhood. They make up for these in numbers and strong spirit. Nothing is as fearsome and brave as Nod's frontline grunts. Send them in against other footed forces.

Upgrades

Stealth
TA Nod Militants Stealth.png
Unit is cloaked and cannot be attack unless it attacks first. Interrupted by infantry units within range. Cannot re-enter stealth.
Costs TA Icon Credits.png 5M TA Icon Research Points.png 10M
Duration Active until unit attacks

Videos

Stealth demonstration

See also

TiberiumAlliances Nod.png Brotherhood of Nod Tiberium Alliances Arsenal TiberiumAlliances Nod.png