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{{Games|TS|FS}}
 
{{Games|TS|FS}}
 
{{UnitBox
 
{{UnitBox
 
|name=[[File:TS_GDI_MSA_Cameo.gif]] [[File:TS_Nod_MSA_Cameo.gif]]<br />Mobile Sensor Array
|name=
 
[[File:TS_GDI_MSA_Cameo.gif]] [[File:TS_Nod_MSA_Cameo.gif]]
 
Mobile Sensor Array
 
 
|image=TS_Mobile_Sensor_Array.png
 
|image=TS_Mobile_Sensor_Array.png
|imgsize=250px
+
|imgsize={{SideBarWidth}}
|imgdesc=Mobile (circle) and deployed (center) Sensor Arrays
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|imgdesc=Mobile (circle) and deployed (center)
  +
|internalname = LPST (mobile)<br>GADPSA (deployed)
|faction=[[GDI]]<br>[[Nod]]<br>[[CABAL]]
 
  +
|faction={{Subfaction|GDI|TS}}<br />{{Subfaction|Nod|TS}}<br />{{Flag|CABAL|TS}} [[CABAL]]
 
|baseunit=
 
|baseunit=
 
|role=Support unit
 
|role=Support unit
 
|useguns=
 
|useguns=
|usearmor=Light
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|usearmor=
 
|hp=600
 
|hp=600
 
|tier=2
 
|tier=2
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|cost=$950
 
|cost=$950
 
|time=
 
|time=
|produced=[[War factory (Tiberian Sun)|War factory]]
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|produced=[[GDI war factory (Tiberian Sun)|GDI war factory]]<br>[[Nod war factory (Tiberian Sun)|Nod war factory]]
 
|req=[[Radar station]]
 
|req=[[Radar station]]
 
|hotkey=
 
|hotkey=
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|research=
 
|research=
 
|ability=[[Detector|Detects]] stealth<br>Invisible on radar
 
|ability=[[Detector|Detects]] stealth<br>Invisible on radar
|structure=}}
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|structure=
  +
}}
'''Mobile Sensor Arrays''' are support units used by [[GDI]], [[Nod]] and [[CABAL]] during the [[Second Tiberium War]] and the [[Firestorm Crisis]].
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'''Mobile Sensor Arrays''' are support units used by [[GDI]], [[Nod]] and [[CABAL]] during the [[Second Tiberium War]] and the [[Firestorm Conflict]].
   
==Overview==
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==Game unit==
Their primary purpose is [[Detector|detecting]] cloaked and subterranean units and buildings, as well as approaching enemy units. In order to be used, the MSA has to be deployed. This is necessary because the highly sensitive microphones and scanner arrays are otherwise distracted by the vehicles' own vibration and motor noise.
+
The mobile sensor array's primary purpose is [[Detector|detecting]] cloaked and subterranean units and buildings, as well as approaching enemy units. In order to be used, the MSA has to be deployed. This is necessary because the highly sensitive microphones and scanner arrays are otherwise distracted by the vehicles' own vibration and motor noise.
   
Since Nod had monopoly on the two aforementioned technologies, they were only of practical value during the GDI campaign, albeit still available to Slavik's unnamed commander. However, when CABAL went rogue during the [[Firestorm Crisis]], Nod used them extensively against stealthed and subterreanean units.
+
Since Nod had monopoly on the two aforementioned technologies, they were only of practical value during the GDI campaign, albeit still available to Slavik's unnamed commander. However, when CABAL went rogue during the [[Firestorm Crisis]], Nod used them extensively against stealthed and subterranean units.
 
==Assessment==
 
===Pros===
 
*Detects stealthed and subterranean units
 
*Detects approaching enemy units
 
*Large detect range
 
 
===Cons===
 
*Lightly armoured
 
*Unarmed
 
*Not immune to Tiberium veins
 
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
File:FS_Deploy_Sensor_Arrays_Manual_Render.jpg|Render in the Firestorm manual
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FS_Deploy_Sensor_Arrays_Manual_Render.jpg|Render in the Firestorm manual
File:Mobile Sensor Array.jpg|Render
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Mobile Sensor Array.jpg|Render
File:Mobile_sensor_array_animation.gif|Deploymwnt animation
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Mobile_sensor_array_animation.gif|Deployment animation
deployed Mobile sensor array in Snow Theater.jpg|deployed Mobile sensor array in Snow Theater
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Deployed Mobile sensor array in Snow Theater.jpg|Deployed mobile sensor array in a snow theater
 
</gallery>
 
</gallery>
   
 
==Videos==
 
==Videos==
<gallery>
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<center>
  +
{{#ev:youtube|pCLddNvC2GE||inline|Mobile sensor arrays detecting stealth tanks||autoplay=false}}
File:C%26C_Tiberian_Sun_-_Mobile_Sensor_Array_Deployed|In a cinematic
 
</gallery>
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</center>
   
{{Tiberian Sun GDI Arsenal|NoCat=1}}
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{{Tiberian Sun GDI Arsenal}}
{{Tiberian Sun Nod Arsenal|NoCat=1}}
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{{Tiberian Sun Nod Arsenal}}
{{Tiberian Sun CABAL Arsenal|NoCat=1}}
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{{Tiberian Sun CABAL Arsenal}}
 
[[Category:Tiberian Sun vehicles]]
 
[[Category:Tiberian Sun vehicles]]
[[Category:Detectors]]
 

Latest revision as of 21:15, 30 January 2021

TS gameicon.png FS Gameicon.png
TS GDI MSA Icons.gif TS Nod MSA Icons.gif
Mobile Sensor Array
TS Mobile Sensor Array.png
Mobile (circle) and deployed (center)
Unit
Internal name LPST (mobile)
GADPSA (deployed)
Affiliation TS GDI logo.png Global Defense Initiative
TS Nod logo transparent.png Brotherhood of Nod
CABAL TS.png CABAL
Role Support unit
Tier 2
Tech level 6
Properties
Hit points 600
Armor type Wood
Production
Cost $950
Produced by GDI war factory
Nod war factory
Requires Radar station
Combat
Speed 6
Sight range 10
Function
Abilities Detects stealth
Invisible on radar

Mobile Sensor Arrays are support units used by GDI, Nod and CABAL during the Second Tiberium War and the Firestorm Conflict.

Game unit

The mobile sensor array's primary purpose is detecting cloaked and subterranean units and buildings, as well as approaching enemy units. In order to be used, the MSA has to be deployed. This is necessary because the highly sensitive microphones and scanner arrays are otherwise distracted by the vehicles' own vibration and motor noise.

Since Nod had monopoly on the two aforementioned technologies, they were only of practical value during the GDI campaign, albeit still available to Slavik's unnamed commander. However, when CABAL went rogue during the Firestorm Crisis, Nod used them extensively against stealthed and subterranean units.

Gallery

Videos

Mobile sensor arrays detecting stealth tanks
TS GDI logo.png Global Defense Initiative Second Tiberium War Arsenal TS GDI logo.png
Join the cause of Nod! Brotherhood of Nod Second Tiberium War Arsenal Ascend!
CABAL TS.png CABAL Firestorm Conflict Arsenal CABAL TS.png