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{{Games|TS|FS}}
 
{{Games|TS|FS}}
 
{{UnitBox
 
{{UnitBox
|name=Mobile Sensor Array
+
|name=
 
[[File:TS_GDI_MSA_Cameo.gif]] [[File:TS_Nod_MSA_Cameo.gif]]
  +
Mobile Sensor Array
 
|image=TS_Mobile_Sensor_Array.png
 
|image=TS_Mobile_Sensor_Array.png
 
|imgsize=250px
 
|imgsize=250px
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|ability=[[Detector|Detects]] stealth<br>Invisible on radar
 
|ability=[[Detector|Detects]] stealth<br>Invisible on radar
 
|structure=}}
 
|structure=}}
[[File:TS_GDI_MSA_Cameo.gif|left]]
 
[[File:TS_Nod_MSA_Cameo.gif|left]]
 
 
'''Mobile Sensor Arrays''' are support units used by [[GDI]], [[Nod]] and [[CABAL]] during the [[Second Tiberium War]] and the [[Firestorm Crisis]].
 
'''Mobile Sensor Arrays''' are support units used by [[GDI]], [[Nod]] and [[CABAL]] during the [[Second Tiberium War]] and the [[Firestorm Crisis]].
   

Revision as of 23:02, 2 September 2018

Mobile Sensor Arrays are support units used by GDI, Nod and CABAL during the Second Tiberium War and the Firestorm Crisis.

Overview

Their primary purpose is detecting cloaked and subterranean units and buildings, as well as approaching enemy units. In order to be used, the MSA has to be deployed. This is necessary because the highly sensitive microphones and scanner arrays are otherwise distracted by the vehicles' own vibration and motor noise.

Since Nod had monopoly on the two aforementioned technologies, they were only of practical value during the GDI campaign, albeit still available to Slavik's unnamed commander. However, when CABAL went rogue during the Firestorm Crisis, Nod used them extensively against stealthed and subterreanean units.

Assessment

Pros

  • Detects stealthed and subterranean units
  • Detects approaching enemy units
  • Large detect range

Cons

  • Lightly armoured
  • Unarmed
  • Not immune to Tiberium veins

Gallery

Videos

TS GDI logo Global Defense Initiative Second Tiberium War Arsenal TS GDI logo
Join the cause of Nod! Brotherhood of Nod Second Tiberium War Arsenal Ascend!
CABAL TS CABAL Firestorm Conflict Arsenal CABAL TS