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CNCR NodLogo The following is based on the Nod campaign of Tiberian Dawn and might contradict canon.
Since we are low on troops, you will have to make use of all available resources. Locate the abandoned GDI base in the area and restore it to operational status. Once that is done, use GDI's own weapons against them. Be sure that no GDI forces remain alive.
- Mission briefing

New Construction Options is the eighth mission in the Nod campaign of Tiberian Dawn.[1]

Background[]

Despite Seth intentionally misinforming his subordinate, the commander was able to complete all the missions he had been assigned to. Fearing for his own position in the Brotherhood, Seth transferred the commander's troop to the United States for a suicidal assault of the Pentagon. However, Kane found out about Seth's plans and executed him personally.

Having taken personal command of the promising African campaign, Kane recalled the commander's forces from America. In the meantime, GDI forces had began a counter-offensive, landing in Egypt and Morocco, and contesting Nod over Zaire. Nod found itself critically short of manpower and supplies, and Kane decided to send those few soldiers he could spare into Zaire to repel the GDI invasion.

Events[]

Undersupplied, Nod forces first recovered an deprecated Nod base near Kinshasa, and then launched an airborne assault on a GDI base across the river. After taking over the GDI base, Nod uses GDI's own weaponry to destroy a second larger GDI base in the area and eliminated all remaining GDI forces.

Aftermath[]

2ndinvasionofegypt

With GDI's northwards offensive halted Nod turned it's attention to reconquering Egypt

Nod occupied the entirety of Zaire and turned its attention to Egypt, which GDI forces had recently re-occupied.

Walkthrough[]

The player starts out with infantry. Destroy the medium tank and kill the infantry. Then sell the construction yard and the player gets a chinook helicopter. Warning: If the chinook is destroyed the mission will fail so dont lose it.

Capture the GDI base with the harvester parked in the refinery and build the power plants and important buildings back at the Nod power plant back across the river.

Get medium tanks(to deal with GDI vehicles and structures), humvees(To deal with infantry) and rocket soldiers(To stop the orcas) to destroy the bigger GDI base.

Beware of A-10s attacking the players base.

Demo variant[]

The six-mission demo for Command & Conquer includes a variant of the B version this mission. In the demo version, a land bridge exists between the area holding the Nod base and the rest of the maps, reducing the mission's difficulty. The player also starts with four additional Flamethrowers. Lastly, the player receives a Stealth Tank via a Chinook after invading the first GDI base.

Trivia[]

  • The official Strategy Guide mentions Nod having deals with US arms dealers, explaining vehicles like the Desert Patrol Vehicle, Bradley tank, M110 howitzer artillery and Apache helicopter in the Nod arsenal. This was probably the main reason that Kane did not want to attack the United States. However, the Pentagon would indeed come under Nod attack during the Third Tiberium War.
  • By transferring credits from the previous mission, it is possible to retain both the Nod Construction Yard and take over the GDI base, granting the player access to both Nod and GDI technology from the start of the mission on. However, this only works on the original PC versions; on the console releases of the game, it was specifically disabled on this mission, to retain the original intent of the mission, and on the Remaster, the credits transfer system was not implemented at all.
  • The Stealth Tank being dropped via Chinook in the demo version of this mission marks the only time a player vehicle is reinforced via Chinook in an official Tiberian Dawn mission.

Videos[]

Briefing

References[]

  1. Westwood Studios, Command & Conquer. Nod mission 8: "capture gdi base".
Tiberian Dawn and The Covert Operations missions
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