|The following is based on the Nod campaign of Tiberian Dawn and might contradict canon.|
|“||GDI is attempting to retake Egypt. Use every available resource in your efforts to stop them. The populace has once again swayed in support of GDI forces, so show no mercy in dealing with the villagers.
- Mission briefing
After their Liberation of Egypt, Nod forces had established what seemed like a secure grip on the country. However they still had to contend with the GDI navy and its armoured gunboats. Having overcome the Egyptian fortifications the GDI navy took control of the Nile and overran Egypt although the stubborn resistance of certain Nod elements bought some time. But with Nod's victory in Zaire, Kane was now free to focus on regaining Egypt.
- Flame tank
A recently "promoted" Nod commander, the rising star of Nod and now online chess partner to Kane himself was ordered to see to the situation in Egypt. The plan he was given once again involved taking a small force from Libya or Sudan to capture an abandoned base, but this time it was a Nod base along the Nile that previously had been devastated by the GDI navy. Additionally he was informed that a local village had shown enthusiastic participation in the new elections and he was thus to show them no mercy.
He was also informed that he could call upon the aid of the Brotherhood of Nod's new weapon, the Devil's Tongue flame tank. Having reoccupied and rebuilt the Nod base, the Nod Commander would utterly destroy the base and all the GDI forces in the area. It is not known however whether he obeyed Kane's recommendations to destroy the village however.
Having rebuilt their base at Luxor, Nod forces would swiftly rebuild their Nile fortifications, probably now with Obelisks of Light. Having thus secured themselves against the assault of the GDI navy from the Nile, Nod forces would sweep down the Nile from Sudan and march on into Cairo.
In a great bloodbath Nod eliminated a great number of Egyptian GDI supporters. Nod would remain in control of Egypt through the whole intervening period between the First Tiberium War and the Second Tiberium War despite the collapse of Nod as a coherent organization.
The player starts out with a commando to escort engineers and rocket soldiers to a Nod base. Destroy the medium tank with rocket soldiers and kill the infantry with the commando then take back the base with engineers. A-10s will kill the commando but the Nod player gets the flame tanks to cook infantry so easily. Get light tanks(to deal with vehicles), bikes(To deal with orcas) and flame tanks to destroy the GDI base.
- Westwood Studios, Command & Conquer. Nod mission 9: "reinforce base"