The GDI Battering Ram is a quadrupedal demolition mech adapted by GDI for battlefield use. Its four legged design allows it to clamber over and on to rock formations, allowing it to take out hard to reach enemy structures.[2]
It comes equipped with a propulsion device to ram the head of the vehicle into structures.
Abilities[]
Can climb over and stand on rocks.
Decks[]
Grape Boy
Changelog[]
Released for paid early access on December 5, 2022:
Damage to structures increased to 3000 (was 2000);
Cooldown increased to 3 seconds (was 2.75);
Charge-up increased to 1.2 seconds (was 0.5);
Health increased to 3300 (was 2300);
Cost increased to 90 (was 65).
Quotes[]
When created[]
Battering ram will break them
I hit, I destroy
Somebody order a battering ram?
When selected[]
What can I break?
Wrecking crew ready
Ready to batter
Turn them to rubble
Yes, commandant
Battering ram
When moving[]
Relocating
Walking over
Moving to the job site
There's a job to be done
Another day, another rouble
When moving to attack[]
If they die, they die
Tear down that wall!
I will break you!
Turn them to rubble!
When unable to attack target[]
That is not my job
Won't break
Can't break that
When attacking[]
Remodelling!
Hammer time!
Batter up!
I can not be defeated!
When under attack[]
Getting demolished!
They're made of iron!
They're not human!
Breaking down!
Gallery[]
Art
Trivia[]
Driver speaks with a Russian accent. Male.
Unit had a false launch on December 30, 2020.
Behind the scenes[]
“
This unit is intended to deal massive damage to any structure. It should be able to climb onto rocks and stay on top of them similar to air units but be treated as a ground unit. This is to account for maps where the base is partially defended by a rock wall. The ram theme suits it well since it climbs and headbutts things - Dev Team
”
See also[]
Disruptor — alternative GDI anti-structure vehicle.