This article is about the Tiberium Alliances unit. For the Tiberium Wars unit, see Nod commando (Tiberium Wars). |
The commando is the Nod anti-structure specialist in Tiberium Alliances.
Game unit[]
The commando can be carried in a Reckoner or a Venom and has a slightly faster speed than the Militants.
The stealth upgrade renders the commando invisible and invulnerable to damage until it attacks. The commando cannot re-enter stealth afterwards.
Upgrades[]
Stealth | |
Unit is clocked and cannot be attacked unless it attacks first. Cannot re-enter stealth. | |
Costs | 75M 150M |
Duration | Active until unit attacks |
Gallery[]
Videos[]
See also[]
- GDI commando, GDI equivalent
- Forgotten commando, Forgotten equivalent
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