The power plant supplied power to Nod bases in Tiberium Wars and Kane's Wrath.
Background[]
The Nod power plant can generate extraordinary amounts of power from a small amount of Tiberium, at the expense of ecological damage to the surrounding environment. Its output can be bolstered by a Liquid Tiberium core.[1]
Game structure[]
This building is the most effective power plant in the game, as the core upgrade triples the power output. However, its unupgraded power output is the lowest in the game.
Upgrades[]
Liquid Tiberium Cores allow Power Plants to generate three times as much power.
Purchased individually per Power Plant for $500 and 0:10. Requires Operations Center.
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Notes[]
Originally, this building was designed for Command & Conquer 3: Incursion as CABAL's geothermal power plant.
Changelog[]
- Tiberium Wars patch 1.05: no longer provides ground control
- Tiberium Wars patch 1.09: fixed an error that caused upgraded power plants and reactors to continue providing power for several seconds after being destroyed
Gallery[]
Original Incursion concept art
See also[]
- GDI power plant, GDI counterpart
- Reactor, Scrin counterpart
References[]
- ↑ Command & Conquer 3: Tiberium Wars manual. Los Angeles, California: Electronic Arts Los Angeles, 2007.
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