The second-generation war factory was a Nod structure used to produce vehicles during the Second Tiberium War and the Firestorm Conflict.
Background[]
Instead of using airstrips like in the First Tiberium War, Nod realized that it would be faster to create vehicles on the battlefield, rather than having them dropped by a plane. The new war factory design was completely adapted to the new arsenal. During the Firestorm Conflict, Nod war factories were also refitted to create Cyborg Reapers.
Legacy[]
Following the Firestorm Conflict, new underground war factories housed repair drones to repair nearby vehicles, putting mobile repair vehicles out of service.
Game building[]
Only 5 units may be trained at a time in the build queue. Normally, the more war factories there are, the faster vehicles are constructed but that is disabled in Tiberian Sun for all factions and production buildings.
Custom maps can re-enable the logic if they have [General]>MultipleFactory
set to a number between 0 and 1 (1=full bonus, 0=no bonus).
Production[]
Tier 1[]
Tiberium resource gatherer, self-repairs
Requires Tiberium Refinery
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Anti-infantry recon vehicle, immune to Veinhole attacks
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Anti-armor and anti-air recon vehicle
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Main battle tank, can deploy into a more durable, but immobile turret position
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Repair friendly vehicles
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Tier 2[]
Limpet Drone (Firestorm only)
Reconnaissance hovering drone, stealth when deployed, latches onto enemy units
Requires Radar
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Detects stealth and subterranean units, invisible to radar
Requires Radar
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Artillery support, deploys to fire
Requires Radar
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Tier 3[]
Base construction, deploys into a Nod Construction Yard
Requires Nod Tech Center
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Subterranean infantry transport, carries up to 5 infantry units, able to move underground
Requires Nod Tech Center
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Close-range support tank, able to move underground
Requires Nod Tech Center
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Advanced support tank, stealth when not attacking, can attack air targets
Requires Nod Tech Center
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Multi-purpose cyborg walker, can engage ground and air targets, heals in Tiberium
Requires Nod Tech Center
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Fist of Nod (Firestorm only)
Deploys into a GDI vehicle production facility
Requires Upgrade Center, only one can be built per player
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Veinhole resouce gatherer
Requires Tiberium Waste Facility
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Cloaks the surrounding area when deployed
Requires Stealth Generator
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Trivia[]
- Certain animations were disabled for unknown reasons. For instance, the three lights above the gate were supposed to blink from left to right and back.
Gallery[]
See also[]
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