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Nod managed to develop a portable laser for their Avatars and a triple laser cannon for the [[Redeemer]]. According to intelligence, these weapons were all based on the Obelisk's technology. The unit's immense size is probably why it could use such a weapon, since a Obelisk of Light requires a large structure. Smaller lasers were also created, however. They could be fixed onto Scorpion Tanks or Venom VTOL aircraft, amongst others. The Nod [[Commando (Nod)|Commando]] in TWIII also had two laser pistols.
 
Nod managed to develop a portable laser for their Avatars and a triple laser cannon for the [[Redeemer]]. According to intelligence, these weapons were all based on the Obelisk's technology. The unit's immense size is probably why it could use such a weapon, since a Obelisk of Light requires a large structure. Smaller lasers were also created, however. They could be fixed onto Scorpion Tanks or Venom VTOL aircraft, amongst others. The Nod [[Commando (Nod)|Commando]] in TWIII also had two laser pistols.
   
== [[Fourth Tiberium War|[[File:NodObeliskConcept2.jpg|thumb|Concept Art 2]]Fourth Tiberium War]] ==
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== [[Fourth Tiberium War|[[File:NodObeliskConcept2.jpg|thumb|left|Concept Art 2]]Fourth Tiberium War]] ==
   
 
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Revision as of 01:33, January 27, 2010

TD Gameicon TS gameicon Ren Game icon TW gameicon CNC4 Gameicon
Tall, ominous towers of doom. Does wonders for morale
- Anonymous GDI soldier, describing the structure

The Obelisk of Light is a shining example of military applications of LASER technology, appearing in all Tiberium Universe games.

Overview

Born out of the need for a powerful defensive mechanism for Brotherhood military bases, the Obelisk is quite possibly the most powerful laser weapon in recorded history, result of Project Obelisk WDTA2411 5[1]. It's mode of operation remained basically the same throughout the wars - massive capacitors underneath the structure amass power, which is then used to create a powerful laser beam, directed against enemies via a system of advanced optical and focusing systems. Obviously, it requires massive amounts of power to function.

During the First Tiberium War, this powerful emplacement suffered from a severe lack of armour plating, making delicate internal mechanisms vulnerable to damage and outright destruction, though it wasn't considered a major drawback, since there were very few enemies able to fire at it from outside its effective range. An interesting offshot of Nod research was the development of portable Obelisk modules, codenamed Firefly and Tarantula respectively, which utilized a similiar technology, though much less powerful. These weapons never made it outside limited field testing and did not have a major effect on the resolution of the conflict.

During the period between the First and Second Tiberium Wars, Kane's engineers continued to work on the Obelisk design, overhauling it and increasing both its resilience and firepower.

Cabal seemed to have overcome both these limitations: The former he evidently solved with the portability of the Core Defender, and the latter, with the Obelisk of Darkness.

During the Third Tiberium War Nod themselves finally managed to conquer this task, equipping their mighty Avatar Warmechs with a portable version of the Obelisk laser. Certain other laser weapons utilised by Nod in more recent years are also based, at least in part, on Obelisk technology.

First Tiberium War

Oblisk Guard Tower

First generation Obelisk firing on GDI Humvees.

During this period, the Obelisk of light was a sloped back obelisk that ended in a large focusing crystal that projected the laser. It was under complete computer control, with humans only needed to oversee that it worked properly.

The laser beam it produced was extremely focused, and powerful enough to reduce a human target or light vehicle, such as a Humvee, to ash instantly, and do serious damage to heavier vehicles. Furthermore, its long range allowed it to engage enemy targets before they could retaliate; an Obelisk of Light had longer range than any GDI unit.

Obelisks were always a prominent part of Nod bases, especially around important Nod structures. For example, the bases defending Sarajavo featured nearly a half dozen of these powerful base defenses, including one that was specifically assigned to defend the Temple of Nod itself.

After the war, the Forgotten seem to have acquired a single Obelisk of this type and used it to defend their main headquarters in the Second Tiberium War.

Second Tiberium War

Obelisk of Light 2030

Obelisk of Light in 2030

During the Second Tiberium War, the Obelisk had a much different, flatter base, with a light bar that oscillated back and forth when the Obelisk was operational, but stayed fixed when the Obelisk was not operational.

It is believed that this was a terror tactic towards enemy forces, as well as a way to quickly inform Nod forces if the Obelisk was charged or not. From the rear of the base, an obelisk-like tower, straight and capped with the firing crystal, stood.

The Obelisk was powerful enough to destroy a Titan in almost one hit. However it couldn't survive against concentrated firepower of Titans, Tick Tanks and other similar units, and also it was completely defenceless against Aircraft and Artillery.

Firestorm Crisis

With the Tacitus, CABAL created two variants of the Obelisk, the Obelisk of Darkness, and the CABAL Obelisk to defend its core. The CABAL Obelisk was a ground defense more powerful than even the standard Obelisks and the Obelisk of Darkness was capable of vaporising any aircraft that came within firing range. The 2 defenses were powerful but both were destroyed by the combined GDI and Nod forces.

Third Tiberium War

Those Obelisks are tearing our forces apart!
- GDI soldier at Eastern Europe
TWIII-obelisk

With the coming of the Third Tiberium War, the Obelisk has been greatly improved. The Obelisk, although taking much longer to charge, is much more powerful than before. Also, its weakness against infantry has been negated to some extent. This is due to the fact that the Obelisk, when facing infantry or light vehicles, uses sweeping low power laser beams to vaporize them; also, Beam Cannons can charge up an Obelisk so that its range and attack power increases, when fully charged, it becomes possibly the most powerful and longest ranged ground defense in any TWIII arsenal. The new threats that Obelisks now face are enemy aerial assault vehicles, such as GDI's Firehawks and the various deadly Scrin aircraft, including their Devastator Warships and Planetary Assault Carriers. In addition, the Obelisk still requires a tremendous amount of power, and the destruction of power plants will render it as well as most of the base useless. Artillery units like the Beam Cannon, Juggernaut or Specter can attack from outside of its range, although when fully charged by Beam Cannons its range can surpass even these systems, at least when they are used for direct fire. Also, GDI finally has developed a powerful base defence to match the Obelisk, the Sonic Emitter, which is even more powerful than an Obelisk that has not been charged up, but is slightly more expensive and less accurate.

Nod managed to develop a portable laser for their Avatars and a triple laser cannon for the Redeemer. According to intelligence, these weapons were all based on the Obelisk's technology. The unit's immense size is probably why it could use such a weapon, since a Obelisk of Light requires a large structure. Smaller lasers were also created, however. They could be fixed onto Scorpion Tanks or Venom VTOL aircraft, amongst others. The Nod Commando in TWIII also had two laser pistols.

[[Fourth Tiberium War|
NodObeliskConcept2

Concept Art 2

Fourth Tiberium War]]


By the time of the Incursion War, the Brotherhood had refined the Obelisk of Light allowing it to be constructed on their Crawlers once on the field thus providing them some level of offensive as well as defensive power. These particular Obelisks were special: they could attack air units, and link up together in a grid to become stronger and have a longer range. They were Codenamed DS-7 Obelisk of Light. They gained the ability to fire at air units through the study of a surviving Second Tiberian War Obelisk of Darkness which was being studied by an advanced GDI project Codenamed: Echo before it was stolen by the White Lady on orders directly from Kane. Their armor was reinforced and it"s armanent was the "Anubis" Class VII Military Laser ( 100kW) which could easily cut through aircraft such as the Kodiak and Orca Mk V or ground units such as the Mastodon, Crawler, or Mammoth Tank Mk IV. The structure was introduced in 2074 and has since taken the role of the Nod Heavy Base Defence.

NodObeliskConcept1

Concept Art 1

Behind the scenes

Beam Cannons charging base defenses are similar to Tesla Troopers charging up a Tesla Coil.

The TWIII era Obelisk resembles the old TWI era Obelisk.

Despite its inability to fire towards the sky, in Renegade's multiplayer mode, it can attack air units.

The TW IV era Obelisk is stronger, can shoot aircraft, and charge up nearby Obelisks to form a grid and get extra firepower.

References

  1. Tiberian Dawn EVA Installation Sequence

See Also

CNC1 Nod Emblem Brotherhood of Nod First Tiberium War Arsenal CNC1 Nod Emblem
TS Nod logo transparent Brotherhood of Nod Second Tiberium War Arsenal TS Nod logo transparent
CNC3 Nod Logo Brotherhood of Nod Third Tiberium War Arsenal CNC3 Nod Logo
CNC4 Nod Logo Brotherhood of Nod Ascension Conflict Arsenal CNC4 Nod Logo
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