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Operation Stiletto
Previous Northern Italy
Concurrent Italian Hills
Next Kane's Tower
Part of Third Tiberium War
Location East bank of the Tiber River, Italian Red Zone
Nod victory
Local Mutants
  • Capture two GDI's construction yards or two Scrin's drone platforms.
  • Capture or destroy the production facilities for GDI or Scrin.
  • Destroy the Scrin presence.
  • Destroy Nod presence if attacked.
  • Destroy GDI presence.
  • Destroy Nod presence if attacked.
  • Defend their Mutant Hovel against the opposition who dares opposed.
GDI High Command
Local Mutant Commander
Shadow Teams
Captured GDI weapons
Captured Scrin Weapons
Almost full GDI arsenal
Two Construction Yards
Almost full Scrin arsenal
Two Drone ships
Two Mutant Marauder Squads
Mutants are only hostile to Scrin, will ignored GDI and Nod forces.
Look at them. Fighting like Ants, oblivious to the fate awaiting them. In time, they will annihilate each other, but time is not on our side. This battle endangers the tower. So, I want you to lay waste to both armies: GDI, and the Visitors. Our forces are en route for the final stand, but you'll need them, Commander. Simply use GDI and the Visitors' own weapons against them. Destroy everything that moves.
- Kane

An interesting example of Nod tactical genius, Operation Stiletto was conducted in southern Italy during the closing stages of the Third Tiberium War in order to disrupt GDI and Scrin operations in the area. Nod involvement began when a small strike force, composed of a Commando, several Shadow Teams and Saboteurs was deployed into the area. The force entered the combat zone unharmed (as GDI command ordered a temporary cease fire to ascertain their motives).

Historical Background

Following Kane's return, Nod forces converged on Italy, under the lead of Nod's best Field Commander, with the objective of capturing a Scrin Threshold Tower to gain the aliens' knowledge of Tiberium. Following initial successes in deploying a specialized catalyst missile against the Scrin, and then capturing the entry codes for a tower, Nod's plans had to be altered. GDI's best Field Commander had also been sent to Italy, and succeeded in breaching the defenses around a Threshold in Rome, and then wiped it out using an ion cannon. GDI forces in red zones worldwide began to rally and destroy the towers.

By the dried up banks of the Tiber River, near Ground Zero, a large battle between GDI and Scrin forces endangered the Threshold that Nod had planned on capturing. The Nod Commander was sent to quickly bring an end to this conflict to ensure the survival of the Towers. Given the small number of true believers, Nod could not amass a huge force against the two armies, as a large force would risk immediately being declared aggressors. So a small force infiltrated the area and reactivated a Nod base that had been derelict for some time. This mission called for securing two GDI construction yards, and two Scrin drone platforms, along with the capture or destruction of GDI and Scrin factories.

The Battle

As the Nod presence in the area was small, both GDI and the Scrin disregarded them as an insignificant threat. This would prove to be a fatal mistake for both forces. Taking advantage of the enemy's lack of concern, Nod was able to maneuver its units into GDI's bases. With strategic placement of their forces around key structures, when the signal was given, Shadows sabotaged the defences along with the Commando while the Saboteurs captured and took control of the bases. The eradication of remaining GDI personnel was swift and Nod was able to turn the GDI assets (including the Mammoth 27) against the Scrin.

With superior tactical ability than the GDI commanders in the area, the Nod commander managed to outmaneuver the Scrin, and began to take over their assets as well. Reports indicate that they even managed to capture several Scrin Tripods. The operation was quick and mercilessly effective, stalling GDI and weakening the Scrin enough for Nod to move into position to capture the Threshold Tower.


Nod commanders prepare to capture a tower for Kane. However time was running out for Kane, as GDI had successfully taken down a Threshold tower in Rome and GDI forces worldwide invaded the red zones to replicate the Rome success.


The player starts out with shadows, a commando and saboteurs. Capture the GDI Conyards only and build their units against them. The second a Nod built GDI unit is made the GDI units will attack. Build mammoth tanks with railguns to clear the map of GDI. The scrin will threaten the players base after they wipe out the GDI forces so get Firehawks and Orcas to deal with the Tripods. Attack the scrin base but capture the Drone platforms. Destroy the rest of the Scrin to win.


  • GDI and the Scrin will battle each other until you attack their forces or you capture one of their buildings. Use this to your advantage as if you attack GDI, the Scrin will ignore your units and buildings and vice versa. This means that which ever enemy has not been attacked can be your ally for a bit.
  • If you use the plan command, you can capture all the buildings at once, as no one will attack you beforehand.


Kane's briefing
Ajay's briefing
Tiberium Wars and Kane's Wrath missions