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(If the Tiberium tower is critically damaged, it will become unselectable and can only be damaged by force-firing it.)
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* This is the first mission in TW when the Mutants were seen as an independent faction.
 
* This is the first mission in TW when the Mutants were seen as an independent faction.
 
* If a nuke transport is destroyed, instead of exploding, a [[Nuclear missile strike|Nod nuclear missile]] is dropped on the transport instead. Presumably, this is because the developers did not want to create a nuclear explosion animation to be used for this mission only.
 
* If a nuke transport is destroyed, instead of exploding, a [[Nuclear missile strike|Nod nuclear missile]] is dropped on the transport instead. Presumably, this is because the developers did not want to create a nuclear explosion animation to be used for this mission only.
  +
* If the Tiberium tower is critically damaged, it will become unselectable and can only be damaged by force-firing it.
   
 
{{Tiberium Wars Missions}}
 
{{Tiberium Wars Missions}}

Revision as of 10:18, 17 September 2018

Template:BattleBox

Outback is the first mission of Act IV of the Nod campaign in Tiberium Wars.

Background

When GDI decimated the Nod missile launch facility in Cairo, the Brotherhood's nuclear capability was virtually non-existent. In the light of the Liquid Tiberium explosion at Temple Prime which seemingly killed Kane, General Kilian Qatar assumed leadership of the Brotherhood and redirected Nod's efforts into reestabilishing itself once more as a superpower and replenishing their nuclear arsenal by attacking GDI stockpiles in Broken Hill, Australia.

Walkthrough

Seizing the nukes

The Legendary Insurgent arrives and is briefed on his primary objective: to raid and capture the GDI Hazardous Materials Transport Zeta nuclear transports. Two additional objectives can be completed: destroy a Tiberium tower so that the only road out will be blocked, and capture GDI's research lab for information on GDI´s intention for the nuclear warheads.

Details are uncertain (difficulty), but a Tiberium tower was most likely destroyed by a mixture of Scorpion tanks and Venoms to prevent GDI from escorting the convoys out of Broken Hill, while the Stealth tanks quickly maneuvered around the Sonic Emitter defenses and assaulted either Transport Zeta A, B or C.

Some reports say that the Commander secured all tranpsorts, some say one or two. Due to the Brotherhood's high classification, the database does not have knowledge if the Commander did secure the GDI research facility. If he did, the Brotherhood would gain a report on A-NZ training in Australia, and probably intelligence on GDI´s intentions for the nuclear missiles.

An unexpected twist

The Invaders are right on top of you, Commander! Nab those nukes and get the hell out of there!
- Ajay, after moving to another location.

As Nod captured the last nuke truck from GDI, Nod's intelligence expert Ajay told the Nod Commander that GDI had just activated all their Ion Cannons in the southern hemisphere, firing on seemingly large unknown objects in space headed towards earth. The Ion Cannons had little effect on the objects as they simply split into several not so smaller crafts.

Ajay is forced to evacuate his positon due to one of these crafts crashing on his location. After bringing all captured nuclear transports to the evacuation zone, a massive alien force was pushing on through the Outback, fighting GDI Firehawks in the sky and Nod armour plus additional defenses on the ground. The Nod team was forced to hold out long enough for the Carryall squad to arrive. Just as the Nod forces were about to be overrun by the alien invaders, the A-NZ Nod Carryall Squad XA-17 arrived for evacuation.

Aftermath

Nod's nuclear supply was replenished but due to the Scrin arrival, the war changed dramatically. With both Nod and GDI falling back from the onslaught, Kilian proposed an alliance with the A-NZ GDI commander but also with the intention of stealing GDI's nuclear launch codes.

Videos

Prelude cinematic
Ajay's briefing
Qatar's briefing

Notes

  • This is the first mission in TW when the Mutants were seen as an independent faction.
  • If a nuke transport is destroyed, instead of exploding, a Nod nuclear missile is dropped on the transport instead. Presumably, this is because the developers did not want to create a nuclear explosion animation to be used for this mission only.
  • If the Tiberium tower is critically damaged, it will become unselectable and can only be damaged by force-firing it.
Tiberium Wars and Kane's Wrath missions