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Are you ready?
- Overlord Tank, rolling out of the War Factory(src)

Overlord Tank is the superheavy tank unit of China in Command & Conquer: Generals and its expansion, Zero Hour.

Background[]

Large and slow, but awesomely powerful, the Overlord tank is a battlefield force to be reckoned with. In addition to its powerful twin cannons, it is large enough to crush smaller vehicles. A bunker, a Gattling cannon, or a propaganda tower can be installed on its back for support.

General Ta Hun Kwai developed a more advanced version of the Overlord tank known as Emperor Overlord tank, which could support more weapons systems.

Game Unit[]

Generals-China-OverLordTankVariants

Overlord Tank variants

They will beg for mercy.
- Overlord Tank on the offensive

The slow-moving, overwhelmingly-armed Overlord epitomizes the basic approach of the Chinese army. In order to be most effective these tanks should be used in mixed squads, with varied upgrades and flank protection from other units.

With their double cannons and thick armor they make good tank destroyers in addition to running over infantry and vehicles including enemy tanks. A large group of upgraded Overlord Tanks (more than three) is unstoppable, unless met with overwhelming force or massed dedicated anti-armor weapons. Due to their armor they are ideal for making the initial breach in the enemy line and allowing smaller, faster, less armored units to attack the rear and fight in the confines of the enemy’s base. The Overlord can also play a role in defending a base or key areas on the battlefield before more permanent base defenses can be constructed.

Their massive size confers a unique advantage - they can support additional modules, increasing their combat effectiveness. Note that, because the upgrade platform is placed near the back of the Overlord, any weapons installed or garrisoned have reduced range against targets in front of the Overlord, but can also spot and destroy flanking enemies from a further range. The Battle Bunker allows five infantrymen to garrison the Overlord and attack enemy enemies. Overlords can also install a Gattling Cannon which, much like its stationary counterpart, tears up infantry and aircraft with ease. If the Overlord is spearheading an assault, it can also be upgraded with a Propaganda Tower, which heals and provides benefits to nearby allies.

Overlords are unwieldy and the slow traverse of their turrets means that large groups of smaller and more mobile anti-tank units can quickly overwhelm them (although, it should be noted that when facing large number of smaller vehicles in a confined area, the Overlord can simply run them over). The Overlord's armor is particularly vulnerable to rocket-wielding infantry units and enemy aircraft, although the Gattling Cannon upgrade compensates for this to an extent. Despite their apparent size, Overlords can be transported.

Upgrades[]

Unit[]

The following upgrades are purchased for each individual tank. Only one may be applied to any single tank at a time.

Base[]

The following upgrades are purchased at various buildings, and apply globally to all Overlords on the field.

Counters[]

The Overlord is extremely stiff, and in general can be mobbed by groups of lesser units effective against vehicles, though their weaknesses also vary greatly depending on their attachments.

The Overlord inherently lacks any ability to deal with aircraft - a vulnerability that all American and Chinese generals, but especially General Granger and General Tao, can exploit to the fullest. The anti-armor abilities of the American F-22 Raptor, Chinese MiG, and other similar units can destroy Overlords with their hit-and-run attack style, and the Overlord can do very little against them. Upgrading the Overlord with a Gattling cannon or a Bunker and filling it with Tank Hunters somewhat covers this vulnerability, though General Granger's King Raptors' PDLs can destroy the missiles, and General Tao's nuclear-upgraded MiGs need only one missile to contact the Overlord before it is thrown into the air, disorienting and damaging it at best and destroying it at worst. Though the GLA do not field aircraft, their wide arsenal of explosives eliminates them just as easily. Terrorists and Bomb trucks can eliminate an Overlord relatively easily, as a lone Overlord cannot destroy or outrun either before they connect, and attempting to crush either would only result in an earlier detonation.

All factions additionally have their own techniques of eliminating the Overlord. The GLA can deploy the feared Jarmen Kell to snipe the vehicle and remove its crew, opening the Overlord to capture. Their slow speed, and correspondingly larger travel time, means that they can be harassed and their hit points worn down. While all factions' siege units can destroy the Overlord, Chinese Nuclear Cannons loaded with Neutron Shells can wipe out hordes of Overlords and their nearby escorts with a single shell. All three US generals have units (King Raptor, Aurora Alpha, Laser Crusader) that are effective against the Overlord. EMP weapons or units that achieve a similar effect also retain their effectiveness, and would (in the case of EMP weapons, instantly) disable the Overlord. Note that, while the Gattling cannon and Speaker Tower will also be disabled, garrisoned infantry can still retaliate.

Because of these weaknesses, Overlord tanks should never be used on their own. It is strongly recommended to support them with artillery, anti-air, anti-infantry, sensor and air support units. One Overlord can be upgraded with speaker tower, improving the safety of the group, while others provide cover through gatling guns.

Changelog[]

Selected Quotes[]

Are you ready?
- When emerging from the War Factory
This is the Overlord Tank.
- When selected
It is time.
- When selected
What do you need?
- When selected
I am big.
- When selected
Overlord is waiting.
- When selected
Extra large.
- When selected
Overlord moving.
- When moving
Nothing in our way.
- When moving
What is next?
- When moving
In a moment.
- When moving
I am in control.
- When moving
This better be good.
- When moving
It won't be long.
- When moving
I will finish this.
- When ordered to attack
I will take care of it.
- When ordered to attack
I see.
- When ordered to attack
They will beg for mercy.
- When ordered to attack
This will be over, soon.
- When ordered to attack
Is that all?
- When ordered to attack
They are puny.
- When ordered to attack
I will crush.
- When ordered to run over
They are nothing.
- When ordered to run over
Smooth it out.
- When ordered to run over
Leave, now.
- When unloading
Dismissed.
- When unloading
Bunker is empty.
- When unloading
Bunker will be ready soon.
- When ordered to upgrade with Battle Bunker
Speaker tower will be ready soon.
- When ordered to upgrade with Speaker Tower
Gattling cannon will be ready soon.
- When ordered to upgrade with Gattling Cannon
Bunker is ready.
- After upgraded with Battle Bunker
Speaker tower is ready.
- After upgraded with Speaker Tower
Gattling cannon is ready.
- After upgraded with Gattling Cannon

Gallery[]

Trivia[]

  • Other than the Emperor Overlord, the Overlord tank is the only vehicle that can crush other vehicles in Generals and Zero Hour.
  • Out of all vehicles fielded in Generals, only the Overlord (and its variant) and an upgraded Marauder Tank have two gun barrels.
    • The nominal damage on datasheet is per shot per barrel, equal to that of a Laser Crusader's beam (80 DPS) ,higher than Battlemaster (60 DPS), hinting that it used larger caliber guns.
  • Contrary to popular belief, a quadruple-track heavy class tank is impossible, if not impractical, to be fielded in all kinds of operations in real life, especially in the event of a full-scale war. Urban warfare may be the best area for such tanks to be deployed but the concept alone poses serious maneuverability and maintenance issues even for an expert tank crew to solve.

See also[]

China People's Republic of China First GLA War Arsenal China
China General Leang Arsenal China
Sheppard Tanks CNCTW Scorpion Tank Cameo
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