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|role =
 
|role =
 
|useguns =
 
|useguns =
|usearmor =
+
|usearmor = Light
|tier =
+
|tier = 1
|hp =
+
|hp = 3,000
 
|shield =
 
|shield =
 
|energy =
 
|energy =
 
|timedlife =
 
|timedlife =
|armortype =
+
|armortype = *75% Cannon
  +
*50% Rocket
  +
*100% Grenade
  +
*25% Gun
  +
*1% Sniper<ref>http://www.gamereplays.org/kaneswrath/portals.php?&show=page&name=scrin&st=1</ref>
 
|trans =
 
|trans =
 
|amphibious =
 
|amphibious =
 
|cost = $500
 
|cost = $500
|time = 5 sec
+
|time = 0:05
 
|produced = [[Drone platform]]
 
|produced = [[Drone platform]]
 
|req = [[Reactor (Tiberium Wars)|Reactor]]
 
|req = [[Reactor (Tiberium Wars)|Reactor]]
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|upgrades =
 
|upgrades =
 
|power =
 
|power =
|produce =
+
|produce = ''Standard''
  +
*[[Assimilator]]
  +
*[[Buzzers]]
  +
*[[Disintegrator]]
  +
*[[Mastermind (Tiberium)|Mastermind]] <br>(only Scrin)
  +
*[[Shock Trooper (Scrin)|Shock Trooper]]
  +
*[[Ravager]]
  +
''Traveler-59''
  +
*[[Cultist (Scrin)|Cultist]]
  +
*[[Prodigy]]
 
|allows =
 
|allows =
 
|research =
 
|research =
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==Background==
 
==Background==
Rather than training soldiers for combat, the Portal beams them in from space. It is a large blue sphere, suspended in the air beneath a structure that resembles a giant, warped football goal. The length of time and cost of teleportation varies between different Scrin units, depending on their complexity - simple groups of [[Buzzers]] take almost no time at all, while the [[Mastermind (Tiberium)|Mastermind]] takes considerably longer. Apparently, Masterminds and [[Shock Trooper (Scrin)|Shock Troopers]] may only be transported down once a [[Stasis Chamber]] has been established planetside. From the get-go, however, Scrin Foremen are free to call down Buzzers, [[Disintegrator]]s and [[Assimilator]]s as funds permit.
+
Rather than training soldiers for combat, the Portal beams them in from space. It is a large blue sphere, suspended in the air beneath a structure that resembles a giant, warped football goal. The length of time and cost of teleportation varies between different Scrin units, depending on their complexity - simple groups of [[Buzzers]] take almost no time at all, while the [[Mastermind (Tiberium)|Mastermind]] takes considerably longer. [[Shock Trooper (Scrin)|Shock Troopers]] may only be transported down once a [[Stasis Chamber]] has been established planetside. In addition to that structure, producing [[Ravager]]s requires a [[Nerve Center]], whereas Mastermind or [[Prodigy]] requires a Stasis Chamber and a [[Technology Assembler]]. From the get-go, however, Scrin Foremen are free to call down Buzzers, [[Disintegrator]]s and [[Assimilator]]s as funds permit.
  +
  +
== References ==
  +
<references/>
   
 
{{Tiberium Wars Scrin Arsenal|NoCat=1}}
 
{{Tiberium Wars Scrin Arsenal|NoCat=1}}

Revision as of 03:50, March 18, 2012

TW gameicon KW gameicon

The aptly-named Portal is, in simple terms, the Scrin equivalent of the Hand of Nod and GDI Barracks.

Background

Rather than training soldiers for combat, the Portal beams them in from space. It is a large blue sphere, suspended in the air beneath a structure that resembles a giant, warped football goal. The length of time and cost of teleportation varies between different Scrin units, depending on their complexity - simple groups of Buzzers take almost no time at all, while the Mastermind takes considerably longer. Shock Troopers may only be transported down once a Stasis Chamber has been established planetside. In addition to that structure, producing Ravagers requires a Nerve Center, whereas Mastermind or Prodigy requires a Stasis Chamber and a Technology Assembler. From the get-go, however, Scrin Foremen are free to call down Buzzers, Disintegrators and Assimilators as funds permit.

References

  1. http://www.gamereplays.org/kaneswrath/portals.php?&show=page&name=scrin&st=1
CNCKW Scrin logo Scrin Third Tiberium War Arsenal CNCKW Scrin logo
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