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[[Image:S_portal.jpg|thumb|152px]]
 
[[Image:S_portal.jpg|thumb|152px]]
 
{{Structure}}
 
{{Structure}}
The aptly-named Portal is in simple terms the [[Scrin]] equivalent of the Hand of Nod and [[barracks]]. However, rather than train soldiers for combat, the Portal beams them in from space. It is a large blue sphere, suspended in the air beneath a structure that resembles a giant, warped football goal. The length of time and cost of teleportation varies between different Scrin units, depending on their complexity - simple groups of [[Buzzers]] take almost no time at all, while the [[Mastermind]] takes considerably longer. Apparently, [[Mastermind]]s and [[Shock Trooper (Scrin)|Shock Troopers]] may only be transported down once a [[Stasis Chamber]] has been established planetside. From the get-go, however, Scrin Foremen are free to call down [[Buzzers]], [[Disintegrators]] and [[Assimilator]]s as funds permit.
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The aptly-named '''Portal''' is in simple terms the [[Scrin]] equivalent of the Hand of Nod and [[barracks]]. However, rather than train soldiers for combat, the Portal beams them in from space. It is a large blue sphere, suspended in the air beneath a structure that resembles a giant, warped football goal. The length of time and cost of teleportation varies between different Scrin units, depending on their complexity - simple groups of [[Buzzers]] take almost no time at all, while the [[Mastermind]] takes considerably longer. Apparently, [[Mastermind]]s and [[Shock Trooper (Scrin)|Shock Troopers]] may only be transported down once a [[Stasis Chamber]] has been established planetside. From the get-go, however, Scrin Foremen are free to call down [[Buzzers]], [[Disintegrators]] and [[Assimilator]]s as funds permit.
   
 
{{Scrin TWIII Structures}}
 
{{Scrin TWIII Structures}}
 
 
 
[[Category:Buildings]]
 
[[Category:Buildings]]
 
[[Category:Scrin TWIII Buildings]]
 
[[Category:Scrin TWIII Buildings]]

Revision as of 01:27, September 14, 2009

File:S portal.jpg
Portal
Notes

The aptly-named Portal is in simple terms the Scrin equivalent of the Hand of Nod and barracks. However, rather than train soldiers for combat, the Portal beams them in from space. It is a large blue sphere, suspended in the air beneath a structure that resembles a giant, warped football goal. The length of time and cost of teleportation varies between different Scrin units, depending on their complexity - simple groups of Buzzers take almost no time at all, while the Mastermind takes considerably longer. Apparently, Masterminds and Shock Troopers may only be transported down once a Stasis Chamber has been established planetside. From the get-go, however, Scrin Foremen are free to call down Buzzers, Disintegrators and Assimilators as funds permit.

CNCKW Scrin logo Scrin Third Tiberium War Arsenal CNCKW Scrin logo
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