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|name = Portal
 
|name = Portal
 
|image = Portal.JPG
 
|image = Portal.JPG
|imgsize = 152px
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|imgsize =
 
|imgdesc =
 
|imgdesc =
 
|faction = [[Scrin]]
 
|faction = [[Scrin]]
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|notes =
 
|notes =
 
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The aptly-named '''Portal''' is, in simple terms, the [[Scrin]] equivalent of the [[Hand of Nod (Tiberium Wars)|Hand of Nod]] and [[Barracks (Tiberium Wars)|GDI Barracks]].
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The aptly-named '''Portal''' is, in simple terms, the [[Scrin]] equivalent of the [[Hand of Nod (Tiberium Wars)|Hand of Nod]] and [[Barracks (Tiberium Wars)|GDI Barracks]].
   
 
==Background==
 
==Background==
Rather than training soldiers for combat, the Portal beams them in from space. It is a large blue sphere, suspended in the air beneath a structure that resembles a giant, warped football goal. The length of time and cost of teleportation varies between different Scrin units, depending on their complexity - simple groups of [[Buzzers]] take almost no time at all, while the [[Mastermind (Tiberium)|Mastermind]] takes considerably longer. Apparently, Masterminds and [[Shock Trooper (Scrin)|Shock Troopers]] may only be transported down once a [[Stasis Chamber]] has been established planetside. From the get-go, however, Scrin Foremen are free to call down Buzzers, [[Disintegrator|Disintegrators]] and [[Assimilator|Assimilators]] as funds permit.
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Rather than training soldiers for combat, the Portal beams them in from space. It is a large blue sphere, suspended in the air beneath a structure that resembles a giant, warped football goal. The length of time and cost of teleportation varies between different Scrin units, depending on their complexity - simple groups of [[Buzzers]] take almost no time at all, while the [[Mastermind (Tiberium)|Mastermind]] takes considerably longer. Apparently, Masterminds and [[Shock Trooper (Scrin)|Shock Troopers]] may only be transported down once a [[Stasis Chamber]] has been established planetside. From the get-go, however, Scrin Foremen are free to call down Buzzers, [[Disintegrator]]s and [[Assimilator]]s as funds permit.
   
 
{{Tiberium Wars Scrin Arsenal|NoCat=1}}
 
{{Tiberium Wars Scrin Arsenal|NoCat=1}}

Revision as of 13:14, February 21, 2012

TW gameicon KW gameicon

The aptly-named Portal is, in simple terms, the Scrin equivalent of the Hand of Nod and GDI Barracks.

Background

Rather than training soldiers for combat, the Portal beams them in from space. It is a large blue sphere, suspended in the air beneath a structure that resembles a giant, warped football goal. The length of time and cost of teleportation varies between different Scrin units, depending on their complexity - simple groups of Buzzers take almost no time at all, while the Mastermind takes considerably longer. Apparently, Masterminds and Shock Troopers may only be transported down once a Stasis Chamber has been established planetside. From the get-go, however, Scrin Foremen are free to call down Buzzers, Disintegrators and Assimilators as funds permit.

CNCKW Scrin logo Scrin Third Tiberium War Arsenal CNCKW Scrin logo
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