Power plant (Red Alert 1)

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RA1 Gameicon.png CS Gameicon.png AF Gameicon.png
Disambig.png
For more uses, see Power plant.
RA DOS PowerPlant icon.png RA1 Power Plant Icons.gif RAR Power Plant Cameo.png Power plant

autosize

autosize

Structure
Internal name POWR
Affiliation RAR Allies Logo.png Allied Forces
RAR Soviets Logo.png Soviet Union
Role Power supply
Tech level 1
Properties
Hit points 400
Armor type Wood
Production
Cost $300
Produced by Construction yard
Combat
Sight range 4
Function
Power +100

The power plant was the standard power production facility used by the Allies and Soviets during the Second World War.

Background

During the Second World War, both the Soviets and Allies used identical power plants that followed a basic building architecture. Basic and advanced power plants share the same aesthetic designs, taken from tested and standard civilian power plant schematics generally used at the time.

Legacy

After the war, the Allies replaced them with their own power plant while the Soviets switched to a new tesla-powered reactor.

In-game

The power plant produces 100 power units. This amount is less than sufficient to run a large base, meaning that the more buildings a base has, the more power plants it requires to maintain full functionality. It is best to build advanced power plants instead, as they produce a significantly larger power amount.

Power output is directly related to the power plant's condition, so they must be protected from enemy fire.

Low Power decreases production efficiency by 50% so keep them maintained.

Legacy

Tiberium Universe

It formed a basis for the new power plant in First Tiberium War.

Red Alert Universe

The Allies replaced these plants with a more efficient design, while the Soviets replaced them with cheaper Tesla reactors.

Gallery

RAR Allies Logo.png Allied Second World War Arsenal RAR Allies Logo.png
RAR Soviets Logo.png Soviet Second World War Arsenal RAR Soviets Logo.png