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{{Games|KW}}
 
{{Games|KW}}
 
{{UnitBox
 
{{UnitBox
|name = Ravager
+
|name =
 
[[File:CNCKW_Ravager_Cameo.png|center|50px]]
|slides = CNCKW_Ravager.jpg {{!}} Basic
 
 
[[File:KW_Ravager_Symbol.png]] Ravager
CNCKW_Ravager_Upgrade.jpg {{!}} Upgraded with Blue Shards
 
 
|slides = File:CNCKW_Ravager.jpg {{!}} Basic
 
File:CNCKW_Ravager_Upgrade.jpg {{!}} With blue shards
  +
|internalname = AlienStalker<br>AlienStalkerSquad<br>Reaper17Stalker<br>Reaper17StalkerSquad<br>Traveler59Stalker<br>Traveler59StalkerSquad
 
|faction = [[File:CNCKW_Scrin_logo.png|20px]] [[Scrin]]<br>[[File:CNCKW_Reaper-17_logo.png|20px]] [[Reaper-17]]<br>[[File:CNCKW_Traveler-59_Logo.png|20px]] [[Traveler-59]]
 
|faction = [[File:CNCKW_Scrin_logo.png|20px]] [[Scrin]]<br>[[File:CNCKW_Reaper-17_logo.png|20px]] [[Reaper-17]]<br>[[File:CNCKW_Traveler-59_Logo.png|20px]] [[Traveler-59]]
|role = Assault Infantry
+
|role = Assault infantry
 
|useguns = Tiberium shards
 
|useguns = Tiberium shards
 
|tier = 2
 
|tier = 2
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|time = 0:12
 
|time = 0:12
 
|produced = [[Portal]]
 
|produced = [[Portal]]
|req = [[Stasis Chamber]], [[Nerve Center]]
+
|req = [[Stasis chamber]]<br>[[Nerve center]]
 
|squadsize = 3
 
|squadsize = 3
 
|groundattack = *100 (x3) (Gun) + 225% scalar vs. vehicles, + 75% scalar vs. structures
 
|groundattack = *100 (x3) (Gun) + 225% scalar vs. vehicles, + 75% scalar vs. structures
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|upgrades = [[File:CNCKW_Blue_Shards_Cameo.png|20px]] [[Blue shards|Blue Shards]] ([[Reaper-17|R17]] only)<br>[[File:CNCKW Advanced Articulators Cameo.png|20px]] [[Advanced articulators|Advanced Articulator]] ([[Traveler-59|T59]] only)
 
|upgrades = [[File:CNCKW_Blue_Shards_Cameo.png|20px]] [[Blue shards|Blue Shards]] ([[Reaper-17|R17]] only)<br>[[File:CNCKW Advanced Articulators Cameo.png|20px]] [[Advanced articulators|Advanced Articulator]] ([[Traveler-59|T59]] only)
 
}}
 
}}
{| align="left"
 
|[[File:CNCKW_Ravager_Cameo.png|center|100px]]
 
|-
 
|[[File:KW_Ravager_Symbol.png|center]]
 
|}
 
 
The '''Ravager''' is an elite assault "infantry" used by the [[Scrin]]. Hurling lethal shards of green [[Tiberium]], they can quickly defeat most infantry and even threaten lightly-armored vehicles. While their Tiberium Agitation ability wreaks havoc on opposing economies by detonating Tiberium-based assets such as Harvesters. Like all Scrin infantry, they heal in Tiberium.
 
The '''Ravager''' is an elite assault "infantry" used by the [[Scrin]]. Hurling lethal shards of green [[Tiberium]], they can quickly defeat most infantry and even threaten lightly-armored vehicles. While their Tiberium Agitation ability wreaks havoc on opposing economies by detonating Tiberium-based assets such as Harvesters. Like all Scrin infantry, they heal in Tiberium.
   
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These creatures are quadrupedal biomechanical constructs that literally have green [[Tiberium]] crystals growing on them, and have been reported to be one of fastest Scrin units encountered to date.
 
These creatures are quadrupedal biomechanical constructs that literally have green [[Tiberium]] crystals growing on them, and have been reported to be one of fastest Scrin units encountered to date.
   
The Ravager attacks by launching [[Tiberium shards]] at its targets at incredible speeds—an attack mechanism similarly observed, but even more potent than that found on [[Tiberium Fiend|''Canis tiberius'']]. It has also been confirmed to have the ability to detonate Tiberium via a reaction similar to the one caused by [[Nod]]'s [[Catalyst missile]].
+
The Ravager attacks by launching [[Tiberium shards]] at its targets at incredible speeds—an attack mechanism similarly observed, but even more potent than that found on [[Tiberium Fiend|''Canis tiberius'']]. It has also been confirmed to have the ability to detonate Tiberium via a reaction similar to the one caused by [[Nod]]'s [[Catalyst missile (Tiberium Wars)|Catalyst missile]].
   
 
Ravager squads under the [[Reaper-17]] sect can be upgraded for [[Blue shards|even more potency]], whilst those under the [[Traveler-59]] are known to be enhanced with [[advanced articulators]]—increasing their speed to the point of being able to outrun most vehicles and infantry.
 
Ravager squads under the [[Reaper-17]] sect can be upgraded for [[Blue shards|even more potency]], whilst those under the [[Traveler-59]] are known to be enhanced with [[advanced articulators]]—increasing their speed to the point of being able to outrun most vehicles and infantry.
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With their anti-infantry weaponry and detonation abilities, Ravagers can be be loosely considered the [[Scrin]] equivalent to [[Nod]]'s [[Shadow Team]]s.
 
With their anti-infantry weaponry and detonation abilities, Ravagers can be be loosely considered the [[Scrin]] equivalent to [[Nod]]'s [[Shadow Team]]s.
   
==Assessment==
+
==Changelog==
  +
*[[Kane's Wrath patch 1.01|''Kane's Wrath'' patch 1.01]]: damage from gun-type reduced by 33%
===Pros===
 
  +
*[[Kane's Wrath patch 1.02|''Kane's Wrath'' patch 1.02]]: can no longer target aircraft when garrisoned in an [[Eradicator hexapod]]
*Deadly against infantry and light vehicles
 
*Very resistant to gun-type damage
 
*Uncrushable by most vehicles
 
*Tiberium Agitation ability can quickly cripple economies; effective against most Scrin units and buildings
 
*Like all Scrin units: can be healed by [[Corrupter]]s (or [[Mechapede]] Toxin segments) and Tiberium fields
 
*[[advanced articulators|Advanced articulators]] upgrade make it one of the fastest infantry units in the game
 
*[[Blue shards]] upgrade increases damage dramatically—letting Ravagers threaten even heavy vehicles
 
 
===Cons===
 
*Non-[[Reaper-17|Reaper]] Ravagers are perpetually ineffective against heavy vehicles and non-[[Tiberium refinery (Tiberium Wars)|economical]] structures
 
*Tiberium Agitation can miss if targeted harvesters are on the move
 
*Expensive ($1200)
 
*No defense vs. air units
 
*Small squad size makes them vulnerable to [[Sniper Team|snipers]]
 
*Must stand still in order to fire
 
*Cannot detect [[Stealth|stealth]]
 
*Cannot garrison buildings
 
*Slow fire rate means one Ravager squad can lose to just 2 [[Militant]] squads (the cheapest unit in the game)
 
   
 
==Gallery==
 
==Gallery==
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CNCKW_Ravager_Reaper.png|Unused [[Reaper-17]] Ravager icon
 
CNCKW_Ravager_Reaper.png|Unused [[Reaper-17]] Ravager icon
 
ravager.jpg|Closeup
 
ravager.jpg|Closeup
  +
KW_Ravager_Agitation.png|A Ravager squad using Tiberium Agitation on a [[GDI Tiberium refinery (Tiberium Wars)|GDI refinery]]
 
Blueshard ravager.jpg|Ravager firing with the Blue shard upgrade
 
Blueshard ravager.jpg|Ravager firing with the Blue shard upgrade
 
</gallery>
 
</gallery>

Latest revision as of 15:49, 25 April 2020

KW gameicon.png
CNCKW Ravager Cameo.png
KW Ravager Symbol.png Ravager
Unit
Internal name AlienStalker
AlienStalkerSquad
Reaper17Stalker
Reaper17StalkerSquad
Traveler59Stalker
Traveler59StalkerSquad
Affiliation CNCKW Scrin logo.png Scrin
CNCKW Reaper-17 logo.png Reaper-17
CNCKW Traveler-59 Logo.png Traveler-59
Role Assault infantry
Armament Tiberium shards
Tier 2
Properties
Hit points 300 per squad member
Armor type Light (20% Cannon, 20% Rocket, 100% Grenade, 50% Gun,90 % Sniper)
Production
Cost $1200
Build time 0:12
Produced by Portal
Requires Stasis chamber
Nerve center
Combat
Squad size 3
Ground attack
  • 100 (x3) (Gun) + 225% scalar vs. vehicles, + 75% scalar vs. structures
Cooldown
  • 0.7 seconds pre-attack delay, 0.6 seconds to fire a clip, 1.3 seconds to reload clip
  • Speed 75
    Attack range 250
    Function
    Upgrades CNCKW Blue Shards Cameo.png Blue Shards (R17 only)
    CNCKW Advanced Articulators Cameo.png Advanced Articulator (T59 only)
    Abilities CNCKW Tiberium Agitation Cameo.png Tiberium Agitation

    The Ravager is an elite assault "infantry" used by the Scrin. Hurling lethal shards of green Tiberium, they can quickly defeat most infantry and even threaten lightly-armored vehicles. While their Tiberium Agitation ability wreaks havoc on opposing economies by detonating Tiberium-based assets such as Harvesters. Like all Scrin infantry, they heal in Tiberium.

    Background

    These creatures are quadrupedal biomechanical constructs that literally have green Tiberium crystals growing on them, and have been reported to be one of fastest Scrin units encountered to date.

    The Ravager attacks by launching Tiberium shards at its targets at incredible speeds—an attack mechanism similarly observed, but even more potent than that found on Canis tiberius. It has also been confirmed to have the ability to detonate Tiberium via a reaction similar to the one caused by Nod's Catalyst missile.

    Ravager squads under the Reaper-17 sect can be upgraded for even more potency, whilst those under the Traveler-59 are known to be enhanced with advanced articulators—increasing their speed to the point of being able to outrun most vehicles and infantry.

    Abilities

    CNCKW Tiberium Agitation Cameo.png
    Tiberium Agitation By disrupting the crystalline material at its very source, Ravagers can cause entities containing Tiberium or heavily Tiberium-based objects to suffer severe damage. Tiberium Agitation has a range of 375 and a cooldown of 45 seconds. Targets with no Tiberium stored inside of them, such as empty Harvesters or Devourers, only take 50% damage. Possible targets include Refineries, Silos, Nod Power Plants, Mechapedes, Harvesters, Corrupters, Tiberium Troopers, Reaper Tripods and Devourer Tanks (Ctrl+A).

    Upgrades

    CNCKW Blue Shards Cameo.png
    Blue Shards Blue Shards enhance Ravagers with additional firepower. Their attack rate and range remain unchanged (Ctrl+D). Purchasable at Reaper-17 Technology Assembler for $2000 and takes 1:00 to research.
    CNCKW Advanced Articulators Cameo.png
    Advanced articulators Add 85% speed to Ravager when upgraded (Ctrl+A). Purchasable at Traveler-59 Stasis Chamber for $1000 and takes 0:30 to research.

    In-game

    Ravagers come in squads of three, and are thus vulnerable to snipers, but do resist gun-type damage very well for an infantry unit. This modest feat, combined with their bonus damage versus vehicles—enables them to somewhat counter light anti-infantry vehicles such as Nod Buggies, Steel Talon MRTs and GDI APCs (unless loaded with Snipers).

    Also, like most Scrin infantry: they are unable to garrison buildings and—unless upgraded with the Reaper-17 Blue Shard technology—their shards are only effective against light vehicles and infantry.

    Their Tiberium Agitation ability however, is a very considerable threat—and just a few squads of them could easily cripple an enemy base's economy - easily destroying enemy Harvesters and Refineries, especially those fully-loaded with Tiberium. The ability also seems to work on any unit that contains Tiberium: like Marked of Kane Tiberium Troopers, and even hostile Scrin units: such as the Corrupter or the Tiberium-charging Devourer Tank—with devastating effects.

    With their anti-infantry weaponry and detonation abilities, Ravagers can be be loosely considered the Scrin equivalent to Nod's Shadow Teams.

    Changelog

    Gallery

    CNCKW Scrin logo.png Scrin Third Tiberium War Arsenal CNCKW Scrin logo.png