Quick Match now gives ping of opponent when matching.
Zero starting units are allowed.
Fixed up the taunts to make sure they play correctly.
Players can page a buddy from inside a game room, bunkers or game. (/page user name message) Example: /page Yuri Hi.
Players can reply to last message. (/r message) Example: /r Hi there.
Players can check to see if another player is online. (/on user name) Example: /on Tanya
If player is paged and he presses 'U”'to reply to that sender, the paging screen will default to that sender's name if 'U' is pressed within 5 seconds.
A ping meter is included inside game lobby as a tooltip. There are also graphic indicators (green, red, yellow) next to player names. The ping indicated in the tooltip is between that player and the game host.
Lobby Chat only scrolls if player is on bottom chat line.
Included an icon table that displays most icons and what they mean in Westwood Online.
Fixed "Fetching Server" message pop up problem. Now it happens less.
Fixed the loss of keystrokes when typing chat in bunker.
Lobby now defaults to the bunker the player left when returning from Buddy List, etc.
Click on an existing game to show the name of map in bunker as tooltip. No need to enter a game to find out which map is being played.
Chat messages during games no longer display in a choppy and slow manner. Messages written at the end of games will now display properly also.
Players are now routed to bunkers with less than 25 people when entering Custom Match.
A tooltip has been added that shows a player's rank, battleclan and battleclan rank when you mouse-over a player's name. It may take a bit for the server to return the player's rank.