Reinforcement bays were neutral tech structures in the campaign missions of Tiberium Wars and, by extension, in Kane's Wrath.
Game Structure[]
Found on some campaign maps, these structures would deploy one group of reinforcements once captured. These reinforcements varied heavily based on the nature of the operation they aided. They were used by both GDI and Nod, but not the Scrin, who already teleport their forces in.
The structures themselves have no functionality. The reinforcements spawned by it are attached to pre-set scripts.
Gallery[]
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Reinforcement Bay captured by Nod
Trivia[]
- In effect, the structure appears to be - more or less - just for show. It alone does not actually do anything, and requires the mapmaker to attach a script telling it specifically what kinds of units to produce - hence why they are only found on campaign maps and not any skirmish ones.
- Interestingly, the units created by the reinforcement bay would play their construction animations and voicelines, and thus were (aside from having an extremely short construction time) indistinguishable from those constructed at the respective production facility.
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