Sheldonist (talk | contribs) No edit summary |
mNo edit summary |
||
(11 intermediate revisions by 4 users not shown) | |||
Line 2: | Line 2: | ||
{{UnitBox |
{{UnitBox |
||
|name = Rift Generator |
|name = Rift Generator |
||
− | | |
+ | |cameo = CNCTW_Rift_Generator_Cameo.png |
− | | |
+ | |image = <gallery> |
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | CNCTW_Rift_Generator_Activation.png|Activated |
||
⚫ | |||
+ | </gallery> |
||
⚫ | |||
+ | |internalname = |
||
− | CNCTW Rift Generator Activation.png{{!}} Activated |
||
+ | * AlienRiftGenerator |
||
− | |faction = [[File:CNCKW_Scrin_logo.png|20px]] [[Scrin]]<br>[[File:CNCKW_Reaper-17_logo.png|20px]] [[Reaper-17]]<br>[[File:CNCKW_Traveler-59_Logo.png|20px]] [[Traveler-59]] |
||
+ | * Reaper17RiftGenerator |
||
⚫ | |||
+ | * Traveler59RiftGenerator |
||
⚫ | |||
⚫ | |||
+ | * {{Subfaction|Scrin|TW}} |
||
+ | * {{Subfaction|Reaper-17|KW}} |
||
+ | * {{Subfaction|Traveler-59|KW}} |
||
⚫ | |||
⚫ | |||
+ | * [[Global Conquest]] strategic structure |
||
|useguns = Rift |
|useguns = Rift |
||
− | |usearmor = |
+ | |usearmor = |
|tier = 3 |
|tier = 3 |
||
|hp = 20000 |
|hp = 20000 |
||
Line 21: | Line 28: | ||
|armortype = Heavy (75% Cannon, 50% Rocket, 100% Grenade, 25% Gun, 1% Sniper) |
|armortype = Heavy (75% Cannon, 50% Rocket, 100% Grenade, 25% Gun, 1% Sniper) |
||
|trans = |
|trans = |
||
− | |cost = |
+ | |cost = |
+ | * $5000 |
||
+ | * $6000 (GC) |
||
|time = 0:50 |
|time = 0:50 |
||
− | |produced = [[Drone |
+ | |produced = [[Drone platform]] |
− | |req = [[Technology |
+ | |req = [[Technology assembler]] |
|hotkey = F6 |
|hotkey = F6 |
||
|squadsize = |
|squadsize = |
||
|groundattack = 18000 (Cannon) |
|groundattack = 18000 (Cannon) |
||
|airattack = 18000 (Cannon) |
|airattack = 18000 (Cannon) |
||
− | |cooldown = 7 minutes |
+ | |cooldown = 7 minutes (deployed manually) |
|airspeed = |
|airspeed = |
||
|landspeed = |
|landspeed = |
||
Line 43: | Line 52: | ||
|research = |
|research = |
||
|ability = [[File:CNCTW_Rift_Cameo.png|20px]] Rift |
|ability = [[File:CNCTW_Rift_Cameo.png|20px]] Rift |
||
− | |structure = |
+ | |structure = 1 |
⚫ | |||
⚫ | |||
+ | * Splash radius: 300 |
||
− | [[File:CNCTW_Rift_Generator_Cameo.png|left|100px]] |
||
+ | * Only one may be built at a time |
||
⚫ | |||
+ | }} |
||
⚫ | |||
⚫ | |||
− | == |
+ | ==Overview== |
− | Deployed during the invasion of [[Earth]], the Rift Generator was capable of opening a wormhole and ejecting everything in a large radius into deep space. Heavily armoured buildings, such as |
+ | Deployed during the invasion of [[Earth]], the Rift Generator was capable of opening a wormhole and ejecting everything in a large radius into deep space. Heavily armoured buildings, such as construction yards, [[drone platform]]s, and superweapon buildings can survive the rift opening directly above them but are heavily damaged by it. |
− | GDI [[InOps]] noticed that similar to their superweapon, this towering monolith needed a certain warmup time before gathering enough energy to produce the miniature black hole. This was a considerably long time which GDI exploited during their [[ |
+ | GDI [[InOps]] noticed that similar to their superweapon, this towering monolith needed a certain warmup time before gathering enough energy to produce the miniature black hole. This was a considerably long time which GDI exploited during their [[Rome (mission)|assault on the Rome tower]] and in their final [[Ground Zero (mission)|assault]] on the [[relay node]] at [[Ground Zero]]. |
==Abilities== |
==Abilities== |
||
Line 60: | Line 72: | ||
|} |
|} |
||
+ | ==Role in Global Conquest== |
||
− | == Behind the Scenes == |
||
+ | In [[Global Conquest]], the Rift Generator is a strategic structure that allows the creation of rifts. |
||
⚫ | The effect that the |
||
− | == |
+ | ==Trivia== |
⚫ | * The effect that the Rift Generator produces seems to be similar to the [[chrono vortex]] accidentally created by using the [[Chronosphere (Red Alert 1)|Chronosphere]] during the [[Second World War]]. However, the rift seen in the [[Third Tiberium War]] is controlled, while the chrono vortex was incredibly destructive and rampant with lightning bolts. |
||
+ | |||
+ | ==Gallery== |
||
<gallery> |
<gallery> |
||
− | TW_Rift_Generator_Effect.jpg| |
+ | TW_Rift_Generator_Effect.jpg|A rift opened above a [[Tiberium]] field |
</gallery> |
</gallery> |
||
+ | ==See also== |
||
− | {{Tiberium Wars Scrin Arsenal|NoCat=1}} |
||
+ | * [[Ion cannon control center]] |
||
− | [[Category:Superweapons]] |
||
− | [[ |
+ | * [[Temple of Nod (Tiberium Wars)|Temple of Nod]] |
− | + | {{Tiberium Wars Scrin Arsenal}} |
|
+ | {{Superweapons|game=Tiberium Wars}} |
||
− | |||
[[de:Spaltgenerator]] |
[[de:Spaltgenerator]] |
||
− | [[ru:Генератор |
+ | [[ru:Генератор искажения]] |
Revision as of 01:59, 26 August 2021
“ | Warning, Rift Generator detected. - EVA(src) |
” |
The Rift Generator is a powerful Scrin superweapon, one that displays a level of technological prowess dwarfing even the advanced technology of GDI's Ion Cannon.
Overview
Deployed during the invasion of Earth, the Rift Generator was capable of opening a wormhole and ejecting everything in a large radius into deep space. Heavily armoured buildings, such as construction yards, drone platforms, and superweapon buildings can survive the rift opening directly above them but are heavily damaged by it.
GDI InOps noticed that similar to their superweapon, this towering monolith needed a certain warmup time before gathering enough energy to produce the miniature black hole. This was a considerably long time which GDI exploited during their assault on the Rome tower and in their final assault on the relay node at Ground Zero.
Abilities
Rift | The Rift Generator summons a vortex inflicting horrific damage to anything unfortunate enough to be caught in its blast. |
Role in Global Conquest
In Global Conquest, the Rift Generator is a strategic structure that allows the creation of rifts.
Trivia
- The effect that the Rift Generator produces seems to be similar to the chrono vortex accidentally created by using the Chronosphere during the Second World War. However, the rift seen in the Third Tiberium War is controlled, while the chrono vortex was incredibly destructive and rampant with lightning bolts.
Gallery
A rift opened above a Tiberium field
See also
|
|