| This article is written from a real world point of view. |
The 21 August 2023 balance update[1][2] for Command & Conquer: Rivals.
On 08 June 2023 there was an incomplete shadow patch. Changes in italic font were introduced in June before confirmed in August.
Changes[]
- Tiberium Harvest rate reduced during late game to balance usage of all units
- Tech lab / Temple of Nod – Tiberium cost increased to 180 (from 150)
- Base health increased by 15% (from 30000 to 34500)
- Disabling challenge battles in Tiberium League by increasing Unit Level Cap from 15 to 19. Units will not be able to level beyond 15.
GDI[]
Liang[]
- Start Cooldown increased from 45 seconds to 65 seconds
- Purchase Cooldown increased from 35 seconds to 45 seconds
- Spawn -2 from enemy base -> -3 from Middle
- Speed increased from 0 to 3.
- Health decreased from 430 to 150.
McNeil[]
- Arming Time reduced from 1 seconds to 0.3 seconds
- DurationActive reduced from 10 seconds to 8 seconds
- Attack Speed Decrease changed from 30% to 55%
- Reload Decrease changed from 15% to 70%
- Movement Decrease changed from 40% to 15%
Strongarm[]
- Tiberium cost decreased from 50 to 40
Jump jet troopers[]
- Jump feature is fixed. The unit can jump again (bug introduced in the shadow patch)
- Speed Increased from 8 seconds to 9.3 seconds. Speed increased from Faster to Fastest.
Grenadier[]
- Health increased from 550 to 620
- Movement EMP reduced from 60% to 30%
- Angular EMP reduced from 60% to 30%
M.S.V.[]
- Attack Speed Buff reduced from 50% to 5%
- Reload Buff reduced from 55% to 5%
- Movement Buff changed from 2.5 to 4.5. Speed is increased.
- Pack-up time from 2.25 seconds to 1.1 seconds
Rhino[]
- Speed increased from 6.928 seconds to 8 seconds
- Vision Range increased from 2 tiles to 3 tiles
Shatterer[]
- Infantry Damage increased from 180 to 210
Razorback[]
- Health increased from 1500 -> 1530
Orca Bomber[]
- Tiberium Cost decreased from 110 to 100
- Bomb Drop Speed Interval decreased from 0.85 seconds to 0.5 seconds
Nod[]
Jade[]
- Deploy Time reduced from 3 seconds to 2.5 seconds
Fanatics[]
Movement Buff 25% to 40%Attack Damage increased from 49 to 57- Stat page is fixed. (Bug introduced in shadow patch)
- Movement Buff is 2.5 flat (was 25%)
Scarabs[]
- Health increased from 125 to 250
Attack Bikes[]
- Charge Up Delay changed from 0.1 seconds to 0 seconds
- Attack Separation Delay changed from 0.1 seconds to 0.25 seconds
Buggy[]
- Vision range increased from 2 tiles to 3 tiles
Chem Buggy[]
- Cloud Spawn Time increased from 1 second to 2.1 seconds
Giga-Cannon[]
- Infantry Stage 2 Damage decreased from 15 to 8
- Infantry Stage 3 Damage decreased from 30 to 12
- Charge Store Time reduced from 1 second to > 0.7 seconds
Banshee[]
- Unit can Shoot while moving
- Charge Up Delay changed from 0.5 seconds to 0 seconds
Catalyst Gunship[]
- Infantry Damage increased from 200 to 270
- Health increased from 1485 to 1530
Inferno[]
- Reload Speed increased from 12 seconds to 13 seconds
- Reload Movement Speed Buff changed from 45% to 20%
References[]
- ↑ m57d2r1pjluv, 21 August 2023. Balance Patch Notes - Latest Patch August 2023 . EA Answers. Last accessed: 12 June 2021.
- ↑ New Balance Patch - June 2023. CNC Rivals blog. Last access 04 February 2024
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