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The rocket harvester is a variant of the GDI harvester used by ZOCOM in Kane's Wrath.


Of all GDI harvesting operations, ZOCOM's Red Zone abatement missions have always been the most vulnerable to Nod and mutant attacks, often delving deep into hostile territory with little more than a few Zone Raiders as an escort. In a bid to cut down on Harvester losses, General Renteria commissioned the development of an upgraded Harvester, outfitted with a high-impact rocket turret that would, at the very least, hold the enemy at bay until backup arrived.[1]

Game unit[]

A harvester comes free of charge with every new refinery. It automatically starts searching for available Tiberium fields and collecting crystals before returning back to the refinery to have them processed. When lost, war factories and reclamator hubs can build a new replacement.

ZOCOM rocket harvesters, reflecting heavy refinement efforts, are more densely armoured than their counterparts and carry a high-impact rocket laucher to fend off looters. These harvesters deal more damage to vehicles, but less to infantry. Including the natural lock-on of rockets, they can also attack aircraft as well. Strangely, achieving Heroic status will grant the usual self-repair ability, but will half the fire rate of the rockets. The rockets will both fire in 0.5 seconds, but with a 7 second delay until the next firing.

Due to an error in coding, rocket and heavy harvesters have a slower harvesting rate than all other harvesters.



When created[]

  • Ready to harvest!
  • Where's the crystal?
  • Rocket harvester, ready sir!

When selected[]

  • Combat harvester ready!
  • Hatch sealed.
  • Dangerous cargo!
  • These air filters working?
  • Ready to reclaim!
  • Loader ready!
  • Easy now!
  • Yes sir!
  • Everything set!
  • Careful!

When moving[]

  • We'll got work to do!
  • Let's take it here!
  • Moving!
  • Got it, commander!
  • Yes sir!
  • Gently now!
  • Okay!
  • Let's move it!
  • Rolling!
  • Oh right, let go!
  • Got that!
  • Copy, yes sir!

When ordered to harvest[]

  • We'll take care of it.
  • Approaching Tiberium!
  • Ready the loader!
  • Your hear 'em!
  • Okay, here we go!

When returning to refinery[]

  • Ready to unload!
  • Returning to base!
  • Your heard the boss!
  • Return to docking station!
  • Heading back!
  • Good work, let's move out!

When ordered to attack[]

  • We're going in for attack!
  • Ready the missiles.
  • Keep your head up!
  • Attack systems engaged!
  • Watching our six.
  • Check the armour.

When attacking[]

  • Cargo in danger!
  • We got looters!
  • Protect the yield!
  • Fire away!
  • Blast 'em!
  • They won't take us out!

In combat[]

  • Hold 'em off!
  • Enemy engaged, sir!
  • Is this working?
  • Keep 'em away!
  • I think we got 'em!

When retreating[]

  • Get 'em off our tail!
  • Hurry, we can lose 'em!
  • Outta here!
  • Backup!
  • Reurning to base!
  • Go!
  • We're out!



  1. Electronic Arts Los Angeles, Command & Conquer 3: Kane's Wrath. Intelligence Database: Nod Weaponry, "Rocket Harvester".
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