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* {{IndieDB|renegade-x|''Renegade X''}}
 
* {{IndieDB|renegade-x|''Renegade X''}}
 
* {{ModDB|renegade-x|''Renegade X'' (UT3)}}
 
* {{ModDB|renegade-x|''Renegade X'' (UT3)}}
  +
* {{YouTubeChannel|NEfobbyGEN|''Renegade X''}}
 
* [https://wiki.renegade-x.com Official wiki]
 
* [https://wiki.renegade-x.com Official wiki]
 
* [https://renegade-x.gamepedia.com Official Gamepedia wiki]
 
* [https://renegade-x.gamepedia.com Official Gamepedia wiki]

Revision as of 17:05, 21 November 2020

ModDB favicon This article is about a fan-made game. The subject matter of this article is therefore deemed both unofficial and non-canon.

Renegade X is a tactical first and third person shooter developed by Totem Arts. The aim of the project is to recreate and modernize Westwood Studios' Command & Conquer: Renegade multiplayer experience. Originally envisioned as a remake of the game in Unreal Engine 3, Renegade X has evolved into more of a spiritual successor. Featuring updated gameplay, improved balance, enhanced graphics, intricate strategic depth, and a new approach to map design, Renegade X aims to improve upon the original.

Overview

As in the original Renegade, Renegade X is a tactical shooter with real-time strategy elements. It boasts 64-player servers spread across two unique factions, the Global Defense Initiative and the Brotherhood of Nod, each with a different roster containing dozens of infantry classes with unique equipment and vehicles.

Renegade X features multiple game modes, the most popular of which is the "Command & Conquer" mode. One major feature added to the C&C mode is the commander role, in which a player is assigned to be the team's commander. The commander is given control of the team's harvester and has the ability to place waypoints and mark target to focus on. The commander can also accumulate "Commander Points" to be able to call in support powers on the battlefield.

Development

Totem Arts was formed by Bilal Haj-Bakri ([NE]Fobby[Gen]) and Waqas Iqbal (Havoc89) as a volunteer team in 2006 with the aim of remaking Renegade as a total conversion mod for Unreal Tournament 3. The project was originally titled Renegade 2007.

The mod was publicly released on 30 September 2009 and received multiple awards. After the 0.55 beta, the mod is no longer being developed as a modification for UT3, but as a free standalone game using Unreal Development Kit (UDK). As a result, the 0.55 beta is still available from the site, but no longer supported or patched by the development team.

On 28 January 2012, Totem Arts released a demo called Renegade X: Black Dawn, a short standalone singleplayer game. The multiplayer version was first released on 26 February 2014 as an open beta, with Black Dawn missions excluded.

On 20 June 2020, a new expansion game mode titled Firestorm was announced. The game mode features infantry, vehicles, and buildings from the Tiberian Sun era, and players will able to seamlessly swap between Renegade X and Firestorm maps via end of round map voting. Firestorm will also feature larger maps and limited base building. Originally slated to release in fall 2020, the game mode was delayed to 2021 after reevaluations in gameplay mechanics.[4]

Screenshots

Videos

Unreal Tournament 3 mod

Black Dawn

Standalone

References

  1. Renegade X 0.35 Beta Released! Mod DB. September 30, 2009.
  2. Renegade X: Black Dawn (UDK) - Download Today! Mod DB. January 28, 2012.
  3. Renegade X - Download Today!. Indie DB. February 25, 2014.
  4. 4.0 4.1 Firestorm Update - Delayed!, Music, and More. Renegade X Forums. October 15, 2020.

External links

Mods