Sharpshooter team referred to an ability available to GDI and ZOCOM commanders in the Third Tiberium War, which deployed three veteran sniper teams to the field.
Game Effect[]
After a valid drop zone is selected, three V-35 Ox Transports fly in, delivering one squad each, which are identical to their normal equivalents but start with veterancy. The transports cannot be controlled, are vulnerable to enemy AA fire, and the unit inside will not survive its destruction. Unlike normal Sniper Teams, the Armory is not required to request their deployment.
Assuming they are dropped into a tactically advantageous position, GDI players can use these snipers to direct Juggernaut artillery fire in addition to their standard capabilities of silently eliminating enemy infantry. The same cannot be said for ZOCOM, as they lack Juggernauts.
Trivia[]
- Early in development, they were supposed to be named "Hunter-Killer Team"[1] .
Changelog[]
- Tiberium Wars patch 1.05: cost increased by 40% to $3500
References[]
- ↑ Tiberium Wars, texture name for the targetting decal (TargetingDecalHunterKillerTeam)
See Also[]
- Shadow Strike Team, rough Nod equivalent
- The Swarm, similar anti-infantry infantry-based Scrin support power
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