For other uses, see Construction yard. |
The Soviet construction yard was a facility from which Soviet buildings and base defenses were built during the first and second iterations of the Third World War.
Background[]
Opposed to the Second World War, there was a proliferation of construction yard designs leading up to the Third World War, although all continued to provide the same function for the Allies and Soviets. As in the previous war, the construction yard generally completed all components before structure assembly began at the desired site. The only major advancement was that it now possessed two separate construction queues. The main queue constructed most production buildings, refineries, and support structures, while the armoury queue handled base defenses and superweapons.
It was redesigned by the third iteration of the war, during which it could be established either on land or at water.
Game building[]
Production[]
The Soviet construction yard can build the following structures:
Buildings[]
Provides power to base
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Ore resource processor
Requires Tesla Reactor
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Infantry training facility
Requires Tesla Reactor
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Vehicle production facility
Requires Ore Refinery and Barracks
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Radar provider, provides tier 2 access
Requires Ore Refinery
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Ship production and maintenance
Requires Ore Refinery
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Vehicle maintenance facility
Requires Soviet War Factory
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Provides tier 3 access
Requires Soviet War Factory and Radar Tower
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Provides power to base
Requires Soviet Battle Lab
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Cloning Vat (Red Alert 2 only)
Infantry cloning facility
Requires Soviet Battle Lab
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Industrial Plant (Yuri's Revenge only)
Decreases production cost of all vehicles and refineries by 25%
Requires Soviet Battle Lab
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Defenses[]
Battle Bunker (Yuri's Revenge only)
Infantry bunker, garrisons up to 5 infantry units
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Passive barrier
Requires Soviet Barracks
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Anti-infantry base defense
Requires Soviet Barracks
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Anti-aircraft base defense
Requires Soviet Barracks
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Advanced anti-surface base defense
Requires Radar Tower
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Psychic Sensor (Red Alert 2 only)
Sensor array, detects enemy troop movements
Requires Soviet Battle Lab
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Support superweapon (Invulnerability), renders a group of units temporarily invulnerable
Requires Soviet Battle Lab
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Offensive superweapon (Nuke Attack), launches a nuclear missile at target location
Requires Soviet Battle Lab
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Trivia[]
- For much of the development process of Red Alert 2, the Soviet construction yard was oriented in such a way that the main door was facing southwest (game-South) like the Allied construction yard. By the first beta stage rollouts, the orientation was changed to southeast (game-East).
Gallery[]
See also[]
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