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The super tank is a heavily armed and armored vehicle that makes an appearance in the Allied campaign of The Aftermath. It is featured in the mission Monster Tank Madness.


A peculiar derivative of Soviet Mammoth tank technology, the super tank is a weapon that was intended to dominate Allied armored divisions alone. Each super tank is said to be equipped with prototypical nuclear reactors, extremely heavy armor and oversized tank guns but is governed by a somewhat unsophisticated computer program that is housed on a Radar Dome. The super tank could represent the earliest form of military robotics.

They were designed by Dr. Demitri, who was unable to prevent them from going berserk when he defected, resulting in three prototypes rampaging through the proving grounds and the research facility, close to an Allied outpost. Allied Spies infiltrated the Radar Dome that operated the super tanks, and deactivated the tanks, shortly after they leveled a nearby Soviet Base.

Game unit

The super tank is basically a super heavily armored and armed unit. Attacking the super tank is suicidal for the player so the player must evacuate the doctor and infiltrate the soviet radar dome to prevent the tanks from wiping out the players forces.

However, it is not without its issues. The super tank is slow and cumbersome, and it is not helped by its slow rate of fire and inaccurate weapons that fire High Explosive rounds, (rather than Armor Piercing,) which are resisted by heavy armor. Therefore, large numbers of medium tanks can still engage and overwhelm it with manageable difficulty, as long as they are always on the move to dodge the super tank's rounds.


RAR Soviets Logo.png Soviet Second World War Arsenal RAR Soviets Logo.png
Sheppard.png Tanks CNCTW Scorpion Tank Cameo.png