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The Tiberium Control Node is an extension of the Tiberium Control Network, through which it operates on a local scale. During the Fourth Tiberium War, these nodes are fiercely contested by the Brotherhood of Nod and the Global Defense Initiative.

In multiplayer, the TCN node acts as a map objective. It grants a steady stream of Victory Points to the controlling player/team, and control of these nodes are essential to victory.[1] In the campaign, TCN nodes can emit an EMP blast once activated.

Known nodes[]

  • TCN Node #24 : located near the settlement of Waukesha and Node #30, it was successfully defended by Captain Leon Kamperov from Nod Separatists.
  • TCN Node #30 : located near the settlement of Waukesha and Node #24, it was successfully defended by Captain Leon Kamperov from Nod Separatists.
  • TCN Node #51 : established in the Siberian Wastelands, GDI had difficulty in establishing the construction of the Node in 2071 due to the mysterious attacks conducted on their forces by the White Lady. It was ultimately completed in 2072 after the loss of four GDI expeditions.

Gallery[]

References[]

Tech Structures & Neutral Forces
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