|“||Chew on this!
- Tanya on the attack
- 1 Background
- 2 Character development
- 3 Game unit
- 4 Development
- 5 Quotes
- 6 Gallery
- 7 See also
- 8 References
Tanya is a civilian "volunteer" (i.e. mercenary) working either for or with the Allied cause, not formally enlisted in the forces. The commando enjoys the patronage of General Gunter von Esling who regards her as a valuable field agent. General Nikos Stavros was initially uncomfortable with her civilian status, but eventually accepted her.
Red Alert universe
Tanya is highly disrespectful of military authority; when General Stavros expressed concern over her civilian status, she cut him off with the comment "That's why I don't get killed". The only reason why she didn't get kicked out of the military was because she possessed skill which matched her defiant personality.
Tanya Adams is a major character during the course of the Allied campaign. Under the direction of Field Commander A9, Tanya rescues Professor Einstein from a Soviet research facility and subsequently demolishes key bridges to impede the enemy advance in Eastern Europe.
However, while gathering intelligence in enemy territory Tanya is captured and Von Esling orders an immediate retrieval operation, led by A9. A spy infiltrated the prison and managed to halt the commando's imminent execution. Tanya's interrogator and would-be executioner mortally wounds the spy but the diversion is enough for the commando to use the pistol thrown to her by the spy to free herself. After knocking out the six SAM sites guarding the prison she is evacuated by a Chinook. Tanya's intelligence alerts the Allies to the Soviet Iron Curtain project.
After A9's troops infiltrated the Dark Horseman complex following the launch of four nuclear missiles, Tanya joined the field commander's forces and helped deactivate the missiles already in flight. She then spearheaded the final push on Moscow by helping clear the way for Allied thieves to steal funds at a nearby Soviet outpost to allow A9 to build a base and enough firepower to defeat the last of the Soviet forces.
|The following is based on the Soviet campaign of Red Alert and might contradict canon.|
In the Soviet campaign of Red Alert, an alternate scenario happens - Tanya infiltrates a nuclear reactor deep within Soviet territory and sets it to overload, in a desperate attempt to stall the offensive. However, the Soviet Commander manages to lead his forces inside the complex and kill her, saving Mother Russia.
|The following is based on the Allied campaign of Counterstrike and might contradict canon.|
|“||Armed with two .45s, Tanya can mow through infantry like they weren’t there. Her C-4 Explosives can destroy buildings… if you can get her to them. Unlike other units, Tanya can never be put in guard mode – you must manually target all enemies that you wish attacked.
- Red Alert manual(src)
Tanya is superb against structures and most infantry. However, units with heavier armor, like vehicles, are almost completely immune to her. She is vulnerable to attack dogs like all and to being run over like most infantry.
As the generic commando unit of Red Alert she could be trained by both Allies and Soviets in multiplayer. Also, her unit appeared and could be killed in Soviet missions, both in the main campaign and in the expansion packs.
Tanya unlike other infantry will only fire on units if ordered to not when enemy units like enemy dogs and infantry approach her.
Tanya Adams was created for Red Alert by Adam Isgreen as a result of his fascination with John Woo's Hong Kong films at the time. To highlight the different nature of the original Command & Conquer and Red Alert he changed the commando to be a woman wielding dual pistols. Originally Tanya was to be paired with Megan, ex-IRA demolition and stealth unit, but Megan was dropped.
- Yes, sir?
- What's up?
- I'm there!
- Let's rock!
When ordered to attack
- Chew on this!
- Kiss it bye-bye!
- That's all you got?
- Give it to me!
- Shake it, baby!
- Ishmael: "When I created Tanya, originally there was going to be a duo of female commandos on the Allied side, Tanya and Megan. Megan was the ex-IRA demolitionist and stealth unit, and Tanya was the in-your-face American gunslinger. We opted for only one as the game developed, but there's some C&C trivia you can impress your friends with. I wanted a female version of the C&C commando, but with a different spin on combat. I was very much influenced by John Woo's HK films at the time, hence the dual pistol action that Tanya sports." .