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For other uses, see Tech.

Tech buildings are structures that originally belong to no particular faction and cannot be constructed by a standard faction, but can be captured for various bonuses. However, simply being garrisonable is not enough to be considered a tech building. They represent militarily useful civilian structures.

In the Tiberium and Red Alert series, it is necessary to use up an engineer to capture a building. In Generals, one needs infantry with the Capture Building ability.

Possible bonuses include: extra revenue, automatic repair of units, build radius expansion, defense, access to different technologies and others.

Tiberium universe

Tiberian Sun

Tiberium Wars

Tiberian Twilight

Red Alert universe

Red Alert

Red Alert 2

Tech buildings in Red Alert 2 are always designated with yellow flag with a black wrench. Once captured, they are considered an extension of a base and buildings may be constructed near them.

Yuri's Revenge

Red Alert 3

Unoccupied tech buildings are always seen with white flag with a gear symbol. Once captured, they are not considered part of a base and do not expand the build radius around themselves (unless otherwise noted).

Due to a glitch or an oversight, further re-capturing of the same tech building will only change the building's and the flag's colour, but not the flag design and insignia.


These tech structures could be only seen in campaign and not in official skirmish maps. However, they could be built in custom Worldbuilder maps.

  • Imperial Com Tower - reveals a large portion of the fog of war from the battlefield. In the Allied Uprising campaign, it is used to call King Onis as reinforcements.
  • New York Stock Exchange - provides an initial credit bonus, and then a constant stream of funds ($100)
  • Swiss Bank - provides an initial credit bonus, and then a constant stream of funds ($5)
  • GAME, EBGames,GameStop, and Best Buy - these gaming retail stores were used as an Easter egg on exclusive maps. They provide a constant stream of funds ($10).
  • Cooling Tower - supports FutureTech Arsenals
  • Firebase

Generals universe


These are captured by infantry with the Capture Building ability. Like in Red Alert 2, they are distinguished by a yellow flag with a black wrench.

Tech Structures & Neutral Forces