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Command & Conquer Wiki
Command & Conquer Wiki
UnitBox
Unit
Internal name Internal name of the object in the game's code
Affiliation Which faction the unit belongs to
Base unit If a unit is made by upgrading/modifying another unit then the original goes here.
Role The niche the unit fills
Armament The unit's armaments according to lore
Protection The unit's armor/protection according to lore
Tier The tier necessary to obtain the unit
Tech level The tech level necessary to obtain the unit
Properties
Hit points The unit's health points
Shields The unit's shield
Energy The unit's energy
Life span The unit's lifespan, if it's time-limited
Armor type The unit's armor type according to the game files
Transport slots The unit's number of transportation spots
Amphibious Whether or not the unit or structure is amphibious
Production
Cost The unit's cost
Build time The unit's build time
Produced by Where the unit is constructed
Requires What's required before production/construction of the unit can begin
Hotkey The unit's hotkey
Combat
Squad size How many people are in this unit's squad, if it comes in squads
Ground attack The unit's ground attack according to game data
Air attack The unit's air attack according to game data
Ammunition How much ammunition does the unit have
Cooldown The cooldown of the unit's weapons
Air speed The unit's speed while in the air
Speed The unit's speed on the ground
Sea speed The unit's air speed on the seas
Turn speed The unit's turn speed
Attack range The range of the unit's weapons
Sight range The size of the unit's sight radius
Function
Parent The unit's parent (e.g. Aircraft carrier for Sky Knights)
Add-ons Any addons the unit/structure has (e.g. the component tower)
Upgrades to What the unit upgrades into
Upgrades The upgrades available for the unit
Power How much power does the structure use or produce (+ for power producing structures, - for power using structures)
Produces What the unit/structure constructs
Allows What the presence of this unit/structure allows to be built
Research What research is available for it
Abilities The unit's special abilities
Elite upgrade The unit's Elite Ability
Notes
Anything else about the unit that's worth mentioning

This infobox displays gameplay information for both units and structures.

Usage

Copy and paste the code into the article and fill in the fields.

Replacing a Building, Unit or Structure Template

If you've been asked to change a Building, Unit or Structure template then:

  1. Copy the blank unitbox (below) into the page
  2. Copy the parameter values from the old template to the new UnitBox template code. Please check the defunct template's code to see which value is assigned to which parameter.
    E.g. the following means you should copy whatever value is currently assigned to "function" parameter in the page that uses the old template and assign it to "role" parameter in the new UnitBox template code.
    |role = {{#if:{{{function|}}}|{{{function}}}}}
    You can find the template code below, click the defunct template you've been asked to change:
    1. Building
    2. Unit
    3. Structure
  3. Remove the old template code from the page
  4. Do not remove any blank or unused parameters from the UnitBox template code. This is to expedite any future expansion.

Code

{{UnitBox
|name         = 
|image        = 
|slides       = 
|imgsize      = autosize
|imgdesc      = 
|internalname = 
|faction      = 
|baseunit     = 
|role         = 
|eliteability = 
|useguns      = 
|usearmor     = 
|tier         = 
|hp           = 
|shield       = 
|energy       = 
|timedlife    = 
|armortype    = 
|trans        = 
|amphibious   = 
|techlvl      = 
|cost         = 
|time         = 
|produced     = 
|req          = 
|hotkey       = 
|squadsize    = 
|groundattack = 
|airattack    = 
|cooldown     = 
|airspeed     = 
|landspeed    = 
|seaspeed     = 
|turnspeed    = 
|range        = 
|sight        = 
|parent       = 
|addons       = 
|evolvesto    = 
|upgrades     = 
|power        = 
|produce      = 
|allows       = 
|research     = 
|ability      = 
|structure    = 
|supportpower = 
|notes        = 
|margin       = 
}}

Tiberium Alliances usage

{{UnitBox
|name         = 
|width        = 270px
|slides       = 
|image        = 
|imgsize      = autosize
|imgdesc      = 
|faction      = 
|role         = 
|hp           = 
|armortype    = 
|cost         = 
|req          = 
|groundattack = 
|airattack    = 
|airspeed     = 
|landspeed    = 
|ammunition   = 
|range        = 
|upgrades     = 
|structure    = 
|notes        = 
}}

Optional Fields

The following are some notes on optional fields.

  • image
    • Set's an image. Default width it 300px. This parameter is ignored if slides is defined.
  • slides
    • Set's a slide show. Enter one or more pictures separated by newlines. Add a {{!}} to separate individual slide captions and link parameters. More info here. E.g.
Avatar.png {{!}} INSER CAPTION HERE {{!}} link=TEST LINK {{!}} linktext=TEST LINK TEXT
  • imgdesc
    • Set's the image's/slideshows caption. It DOES NOT set the caption for individual slides (see above).
  • imgsize
    • Manually sets the width of image, otherwise image uses its default size of 250px.
    • Requires units to be set. 200px is a valid entry. 200 is not.
      • Percentages are ok
      • Horizontal sizes can be set with "200x100px" or "x100px"
    • Enter any invalid size entry (e.g. "autosize") to make the image display in it's default size.
  • useguns
    • The unit's armament in lore.
  • usearmor
    • The unit's armor in lore.
  • structure
    • Set to any value to mark the unit as a structure,
  • notes
    • For any misc information
  • margin
    • To change the margins for custom layouts