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There's a GDI outpost that's large enough to contain its own EVA unit. Although not as sophisticated an AI as CABAL, we can be certain it won't try to kill us... Get me the EVA unit... for me and Nod.
- Anton Slavik

The Needs of the Many is sixth Nod mission of Firestorm.[1]

Briefing

Since CABAL has turned on us we are suffering a communications blackout. We are forced to try and obtain GDI's EVA technology. There is a small GDI airbase in this sector. Get your engineer into their radar facility to steal an EVA unit. Create a distraction to occupy GDI air units while you steal the EVA unit.

We also have a new unit for you: the Mobile Stealth Generator is now operational. Use it wisely.

DATA LINK CLOSED.

  • First Objective: Reconnoiter the area to find the GDI base and civilian towns.
  • Second Objective: Create distractions to draw away the GDI base's air support.
  • Third Objective: Get an engineer into GDI's radar facility to steal the EVA unit.

Background

CABAL's mutiny has left the Brotherhood of Nod reeling and in disarray. Without an effective AI to coordinate Nod activities efficiently, the militarised and religious organisation would fall into chaos. Fortunately, Anton Slavik was the sole surviving Inner Circle member to lead the Brotherhood but he needed an EVA unit to temporarily replace the rogue Nod AI. Slavik managed to commission his commander to steal a GDI EVA unit from one of their strongholds, and pulled out several battle-weakened but veteran stealth tanks from the front lines for the commander to use to infiltrate the GDI airbase.

Gallery

Videos

Briefing

References

  1. Westwood Studios, Command & Conquer: Tiberian Sun - Firestorm. Nod mission 6: "The Needs of the Many!".
Tiberian Sun and Firestorm missions
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