The Tiberium Waste Facility was a Nod structure similar to a Tiberium Refinery, except that it would process and store Tiberium veins harvested by Weed eaters. It appeared during the Second Tiberium War and the Firestorm Conflict.
Game building[]
When enough Tiberium veins are harvested, the facility compresses all the toxic materials into a warhead which is then delivered to the missile silo. This gives Nod commanders the ability to fire a Chemical missile at their enemies.
The facility's capacity is emptied when the chemical missile is prepared. However, if a chemical missile is already available when it fills, nothing will happen. As soon as the existing missile is fired, the facility's contents are immediately turned into another missile.
Gallery[]
See also[]
|
|