The Titan MK. II-P is a main battle walker equipped with an experimental particle beam cannon. First fielded during the Second Tiberium War, the Titan family of assault mechs have been a mainstay of GDI armies for decades.
Abilities[]
Fires through its target, also damaging any enemy in the tile behind its target.
Game unit[]
Titan is a heavy hitting anti-vehicle battle walker that can stand against any ground vehicle in the game. It's particle beam cannon will destroy light vehicles with a single shot, more heavy duty vehicles will go down in two blasts. The most powerful Nod unit — the Avatar — will be barely alive after three shots. However, the long cooldown period of the cannon means that it might not take down squads quickly enough.
Being a specialist leaves Titan vulnerable to air attacks and infantry, but high health means that even when facing hard counters it has a lot of staying power.
The particle beam is a semi-splash weapon. Whereas typical splash will damage units on one hex, particle beam will damage units in a straight, thin line over two hexes. For example, it a Titan shoots at Attack bike squad then it might take out one or two bikes, depending on how the bikes are arranged with regards to the Titan. The particle beam can also be used to punch through fortifications. For example, if a Giga-cannon is hiding behind a Laser squad, the Titan can blast the Giga-cannon by attacking the Laser Squad. This can be defended against by moving the Laser Squad back and fourth the neighboring hexes. Since the beam hits precisely behind the unit, the beam will miss the Giga-cannon.