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Toxin Network is Dr. Thrax's version of the Tunnel Network. Instead of using a gun the Toxin Networks were protected by a toxin-spraying turret, providing very effective protection against infantry.

Background[]

Though other GLA generals were content with the design of the Tunnel Network, their chemical specialist, known only as "Dr. Thrax", apparently found it unsatisfactory and saw room for improvement. The result replaces the machine gun mounted on top of the network entrance with a turret that spews toxic sludge at any enemies who are foolish enough to draw too close, and the two tanks installed on the tunnel's backside ensures the turret has an ample supply of "medicine" to go around.

Game Structure[]

Tactics[]

The Toxin Network inherits the traits of the standard Tunnel Network used by other GLA generals; namely, it allowed for the extremely rapid movement of units from one entrance to another, repaired units within the network, could detect stealth and dispatched two RPG Troopers from inside the network to guard it when an entrance was constructed.

The Toxin Network's chemical spray gun is far more effective at removing enemies within its line of sight, capable of easily eliminating infantry and lighter vehicles, such as most APCs. When upgraded with Anthrax Gamma, the cannon can also efficiently melt down armored vehicles if left unattended.

As with all GLA structures, if it was destroyed a GLA hole would remain. If that was not dealt with, a worker would emerge and rebuild the structure at no additional cost to the GLA General. However, no RPG Troopers would emerge after it was rebuilt.

Counters[]

Like the original Tunnel Network, the Toxin Network has no means of attacking aircraft on its own. This meant that opposing American and Chinese commanders could destroy them with aircraft. The RPG troopers deployed after the Network's initial construction afforded some light protection against these kinds of attacks, and it was possible that the network held AA units who could be readily deployed against the attacking forces (note that the Bunker Buster missiles can damage units within the network, however).

Though the nature of the network entrance's toxic weapon meant it was more effective at melting down infantry and light or medium vehicles, this also meant it was completely unable to deal damage to certain units. The US Ambulance and the GLA Toxin Tractor were both immune to the effects of toxic weapons, due to the environments they operated in, and as such would only draw the Network's fire without doing any real damage. Other units could then approach and demolish the network entrance without fear of retaliation, unless the general directly gave the network an order to focus down another unit.

If all else failed, the Toxin Network could be hammered with ballistics from artillery units or overwhelmed with armor, and would crumble under the onslaught like any other structure.

Upgrades[]

Anthrax Gamma Anthrax Gamma Increased the attack damage of Toxin Network by 25%. Purchasable at Dr. Thrax's Palace for a cost of $2500.

Trivia[]

  • General Mohmar "Deathstrike" was rumored to have access to the Toxin Network, which could also be upgraded with Camo-Netting, but this was not implemented in the final release as Deathstrike is not playable in skirmish nor General's Challenge.

See also[]

Gen GLA Logo Global Liberation Army War against the GLA Arsenal Gen GLA Logo
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