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This page includes a transcript of Ground Zero, the seventeenth and final GDI mission of Command & Conquer 3: Tiberium Wars.[1]

Briefing[]

The battle for Ground Zero: Assault on the alien Control Node

Loading screen[]

Right at the heart of Ground Zero is a unique alien structure that GDI scientists are calling the Control Node. It appears to be channeling Tiberium radiation to the alien forces all over the planet. If you can destroy the Control Node, there is a good chance that all of the alien units will cease functioning and the invasion may be stopped dead in its tracks. Yet again, Nod forces have arrived ahead of us and they appear to have engaged the aliens. The two sides are currently fighting over a central hill near Ground Zero and will likely use this location to stage attacks or construct super weapons. You'll have to improvise. Try capturing enemy structures for your own use. Wipe out the Nod and alien forces that get in your way. Also, be advised that we have intel on an unidentified alien entity en route towards the Control Node.

Mission script[]

Initial Assault[]

Incoming transmission...
1. Destroy the Alien Control Node
EVA: The Control Node commands the entire alien force. Intel has determined its destruction would stop the alien invaders.
2. Defeat the Nod Forces
EVA: The Nod forces in the area present a threat to our mission. Eliminate their base to the north.

EVA: Warning, Rift Generator detected.

New bonus objective
1. Capture an Enemy Superweapon
EVA: Capture an enemy Rift Generator of Temple of Nod. We can use their own weapons against them.

A target to the west is pinpointed on the minimap.
EVA: Unknown entity detected.

(Intelligence data updated: GDI News Wire - Alien Tower Destroyed!)

GDI soldier: This must be the Tiber river bay. It's going to be hard getting infantry units through that blue Tiberium.

On capturing a Rift Generator (completing bonus objective 1)
Engineer: The Rift Generator is ours!
New bonus objective
2. Divert the Alien Mothership to the Nod base
EVA: An alien Mothership is en route to destroy our base. Divert the Mothership to Nod's base by taking out the Disruption Towers that are hiding it.

EVA: Nod has established a forward base.

GDI soldier: Push to that Control Node, we gotta take it down!

(Intelligence data updated: GDI InOps - Alien Control Node)

On taking out a Disruption Tower
GDI soldier: Disruption Tower has been destroyed!
On taking out both Disruption Towers (completing bonus objective 2)
EVA: The Nod base is no longer cloaked.
GDI soldier: Look it worked! The Mothership is being diverted!

Destroy the Control Node[]

Establishing video uplink...
Cinematic "Boyle's Plan" plays
Establishing video uplink...
James: It's working, Commander! The invaders, they've stopped. They're defenseless. It's over! We've won Commander!... We've won.

EVA: Mission accomplished.

References[]

  1. Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars. GDI mission 17: "Ground Zero".
Tiberium Wars and Kane's Wrath transcripts
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