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This page includes a transcript of Outback, the tenth Nod mission of Command & Conquer 3: Tiberium Wars.[1]

Briefing[]

Intercept the GDI nuclear weapons convoy and capture the transports carrying the warheads

Ajay: Alright Commander, you've got one chance to get the goods. As we speak, GDI is running a convoy from a silo in the Outback. Looks like they're moving all their nukes to their Sydney base. First take out all their escort, then grab the warhead. Should be easy to tell the escort from the transport vehicle, those suckers aren't small.

Loading screen[]

GDI is moving nuclear warheads from one of their bases on the edge of the Australian Red Zone. If we can intercept the convoy, destroy the escorts, and capture the warheads, then we can make the Brotherhood of Nod into a nuclear power once again. You need to recover at least one transport but more is better. Once you've secured the warheads, the Brotherhood will dispatch a Carryall evacuation team. Be aware that the warheads are highly volatile and may explode if fired upon. Tread carefully!

Mission script[]

Capture the Warheads[]

Incoming transmission...
1. Capture Convoy
Nod AI: These transports carry nuclear warheads. Destroy their escorts and capture them for the Brotherhood.
New bonus objective
1. Destroy Tiberium Tower
Nod AI: Initial scouting has shown this large crystalline growth to be structurally unsound. If you can weaken it further, it should collapse, blocking GDI's only escape route.
New bonus objective
2. Capture GDI Research Facility
Nod AI: The Brotherhood wishes to know GDI's intentions for the nuclear missiles. Capture this lab and secure the information.

(Intelligence data updated: Nod Field Intelligence - Black Hand Interrogation Report)

On reaching the Mutant Hovel to the south
Nod soldier: The city, it's infested with mutants!
On attacking the convoy escorts
GDI soldier: Convoy under attack, evasive action!

GDI transport: This is GDI Transport Zeta A. We have no means left with which to fight you, and must therefore surrender. We only request that you leave your civilian charges unharmed.

(Intelligence data updated: Nod Field Intelligence - Australia-New Zealand Theatre Assessment)

On encountering the second GDI convoy
Nod soldier: Look at that escort. Looks like GDI ain't screwing around.
If a GDI convoy reaches the blocked exit (if bonus objective 1 is completed)
GDI soldier: GDI Central Command, this is Hazardous Materials Transport Zeta, requesting immediate assistance. Nod insurgents have managed to block our route... we're trapped. Repeated, we are trapped.
Incoming transmission...
2. Escort convoys to the evacuation point
Nod AI: Nuclear warheads secured, escort them to evacuation zone.
If a Nuclear Transport Truck is destroyed
Nod soldier 1: Watch it, you don't want one of those things to blow...
Nod soldier 2: ...why? What's going to happ- [BOOM]
Nod AI: These weapons are essential for Kane's plans. You must protect it.

Fire from the Sky[]

Establishing video uplink...
Cinematic "Fire from the Sky" plays

Scrin forces emerge from the north.
Nod AI: Large unidentified force inbound on your location.

Establishing video uplink...
Ajay: The invaders are right on top of you, Commander. Nab those nukes and get the hell out of there.

(Intelligence data updated: Nod Field Intelligence - An Invasion Global in Scope)

Scout Patrol Epsilon: This is GDI Scout Patrol Epsilon responding to- wait... what the hell?... No... there's no time for that! Attack!

GDI soldier: This is to GDI Central Command, we have alien contact. Repeat, we have alien contact. Requesting- [Static]

Nod soldier: GDI air patrol! Great, just what we need!... Wait, looks like they're trying to take on the aliens. Let's grab these nukes and get out of here!

Incoming transmission...
3. Wait for Nod Carryalls
Nod AI: Carryalls inbound. Hold out until they arrive. Protect the nuclear transports at all costs.

[Evacuation Carryall ETA: 2:30] (countdown)

Nod soldier: Those Carryalls better get here soon or we're toast!

(Intelligence data updated: Nod Inner Circle - Once Again a Nuclear Power)

Nod AI: Nod Carryall Squad XA-17 ready for evacuation.

Nod AI: Mission accomplished.

References[]

  1. Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars. Nod mission 10: "Outback".
Tiberium Wars and Kane's Wrath transcripts
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