This page includes a transcript of Sarajevo, the eleventh GDI mission of Command & Conquer 3: Tiberium Wars.[1]
Briefing[]
Plan and execute the final assault on Kane's Temple Prime in Sarajevo
James: This is it, Commander. The moment we've been waiting for, the chance to end this war once and for all. New intel says Kane is hold up inside Temple Prime, but the place is like a fortress and they have some kind of shield technology protecting it. Look, it's going to be tough, but if you can somehow disable those Ion Disruptors, we might just be able to put the final nail in Nod's coffin. Make us proud, Commander.
Loading screen[]
Kane is making his last stand at Temple Prime in Sarajevo. Your mission is to take out his defending forces, destroy the surrounding compound, and disable the ion disruption towers protecting the temple complex from energy weapons. Knocking out the disruption towers will open up options for GDI Central Command now that the Ion Cannons are nearly back online. However, be aware that Kane and his Science Ministers have been working on a Liquid Tiberium device of considerable destructive power within Temple Prime. It is imperative that you do not use the Ion Cannon on Temple Prime yourself without authorization. An Ion Cannon strike could detonate the Liquid Tiberium in the Temple and set off a chain reaction in the large Tiberium fields found throughout this Yellow Zone - the resulting blast would be massively destructive and may kill millions. This is a decision that will have to be made at the highest levels of the GDI command structure.
Mission script[]
Setting Up Base[]
- Incoming transmission...
- 1. Destroy Ion Disruption Field Generator 1
- 2. Destroy Ion Disruption Field Generator 2
- 3. Destroy Ion Disruption Field Generator 3
- EVA: The Ion Disruption Field Generators are preventing a potential strike from GDI's Ion Cannon. They must be destroyed to defeat Nod's forces.
[Generators to destroy: 3] (counter)
Nod soldier: GDI dogs here in Sarajevo?! Destroy them!
- New bonus objective
- 1. Capture Nod's science ministry building
- EVA: Capture the Nod science ministry building to gain intel on Nod Tiberium research.
(Intelligence data updated: GDI InOps - Nod Ion Cannon Disruption Tech)
- New bonus objective (on reaching the Mutant Hovel to the north)
- 2. Capture the Mutant Hovel
- EVA: Capture the Mutant Hovel and recruit them to join GDI's cause.
- On complete bonus objective 2
- (Intelligence data updated: GDI Archives - Life in a Yellow Zone)
EVA: The Ion Cannon is approaching target orbit above Sarajevo. Please stand by for Ion Cannon control.
[Ion Cannon ready in: 0:30] (countdown)
EVA: The Ion Cannon has reached geosynchronous orbit above Sarajevo and is now online.
- Incoming transmission...
- 4. Build an Ion Cannon Control Center
- EVA: Build an Ion Cannon Control Center to interface with the Ion Cannon.
EVA: The Ion Cannon Control Center is now available for construction.
- On building the Ion Cannon Control Center
- James: The Ion Cannon is online and at your disposal, Commander.
Breaching the Defenses[]
- On breaching the first layer of Nod defenses
- GDI soldier: We've broken through the crater perimeter defenses, Commander!
- On entering the outer layer of the Temple Prime base
- Nod soldier: You're on holy ground now GDI! Bow before Kane!
EVA: The Juggernaut is GDI's heavy artillery walker that delivers massive damage from an incredible range. The Juggernaut has the ability to bombard a spotted target with the aid of a Sniper Team. The Juggernaut can now be constructed at the War Factory.
- New bonus objective
- 3. Capture Liquid Tiberium Factory
- EVA: Weaken Nod's army by capturing the Tiberium Chemical Plant and denying their access to special powers.
- New bonus objective
- 4. Destroy an Avatar with the Commando
- EVA: Destroy one of Nod's Avatars with the Commando.
- On completing bonus objective 4
- (Intelligence data updated: GDI InOps - Nod Avatar Walker)
Penetrating the Outer Walls[]
- On breaching the outer walls
- GDI soldier: We've penetrated the outer walls of the Nod compound, Commander!
- Establishing video uplink...
- Kane: Now you are annoying me, Commander... If you dare lay siege to this most holiest Temple, know that I will personally hunt you down... and slaughter you like the swine you are.
EVA: Warning, Temple of Nod detected.
Temple of Nod's Nuclear Missile Strike countdown begins from 10:00.
- On completing bonus objective 1
- (Intelligence data updated: GDI Archives - Health Effects of Tiberium Contamination
- On destroying the first Ion Disruption Field Generator
- Nod soldier: We will NEVER surrender, GDI! See you in Hell!
- EVA: One Ion Disruption Field Generator is destroyed. Two remain.
- On destroying the second Ion Disruption Field Generator
- EVA: One more Ion Disruption Field Generator is destroyed. One remains.
Penetrating the Inner Walls[]
- On breaching the inner walls
- GDI soldier 1: We've penetrated the inner walls of the Nod compound, Commander!
- GDI soldier 2: Look at the size of that thing!
- GDI soldier 1: Cut the chatter soldier. Commander, Temple Prime is in sight.
- On destroying the final Ion Disruption Field Generator
- EVA: All Ion Disruption Field Generators are destroyed. The force field is down.
- Establishing video uplink...
- Cinematic "Boyle Orders a Strike" plays
Temple Strike[]
- Incoming transmission...
- 5. Destroy Temple Prime with the Ion Cannon
- EVA: GDI Central Command has ordered the use of the Ion Cannon on Temple Prime.
The mission ends just as the Ion Cannon fires on Temple Prime.
References[]
- ↑ Electronic Arts Los Angeles, Command & Conquer 3: Tiberium Wars. GDI mission 11: "Sarajevo".
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