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This page includes a transcript of Will Made Flesh, the twelfth mission of Command & Conquer 3: Kane's Wrath.[1]

Briefing[]

Rise, LEGION, and awaken the Marked of Kane.

Loading screen[]

Nod's generals are dead, their militias defeated. Kane has neither been seen nor heard since the events at Temple Prime. In the eyes of the world, the Brotherhood has finally been annihilated.

All is not as it seems.

From his underground bunker, Kane calls on you, LEGION, to awaken the Marked of Kane. It is with this cybernetic army that you shall claim the Tacitus.

Ascension draws near.

Mission script[]

Establishing video uplink.

Kane: When I first dreamed of the Marked of Kane, I knew that only you, my child, could guide and direct them. I have... freed them from the burden of autonomy. Some await you in hidden vaults deep beneath the earth, others walk among the living, completely unaware of their secret destiny. This sleeping army must be awakened, you must claim the cybernetic nodes that control them. Claim the nodes... and the Tacitus.

Incoming transmission.

1. Capture Marked of Kane Control Nodes

Nod EVA: LEGION, we have located the control nodes required to activate the Marked of Kane. Capture them.

Nod Soldier: Let's get these things online!

(Some time later.)

Nod Soldier: Hope CABAL is as dead as they say he is.

(After capturing the first control node.)

Nod EVA: Control node 1, captured.

Nod Soldier: Hope these Marked of Kane aren't too... weird.

(After capturing the second control node.)

Nod EVA: Control node 2, captured.

Nod Soldier: Cyborgs, man. They freak me out!

(After capturing the third control node.)

Nod EVA: Control node 3, captured.

Nod Soldier: Man, GDI ain't gonna know what hit 'em!

(After capturing the fourth control node.)

Nod EVA: Commencing activation process.

Incoming transmission.

2. Protect Control Nodes until Marked of Kane awaken

Nod EVA: LEGION, you must hold these control nodes until the Marked of Kane have been activated.

[Contorl Nodes activae in: 3:30]

Nod EVA: If the control nodes take damage, it will disrupt the activation process. Defend them at all costs.

Nod EVA: Allow the control nodes to take more than 50% total damage, and you risk endangering the activation process. Protect them.

New bonus objective.

1. Control Nodes take less than 50% damage

(If one of the control nodes is damaged.)

Nod Soldier: Hold the control nodes down!

(After the countdown finishes.)

Establishing video uplink.

Kane: Behold, for I shall open the vaults and cause them to arise onto the land... and they shall be legion! My prophecies are as truth, for you are now one with the Marked of Kane.

The video cuts to footage showing an army of Awakened marching out of underground bunkers.

Kane (v/o): They are the physical embodiment of your will. An army of the deathless, the enlightened, the redeemed... Take them. Use them.

The video cuts back to Kane.

Kane: Bring me the Tacitus.

(If one of the control nodes takes more than 50% damage.)

Nod Soldier: They're taking too much damage!

(If one of the control nodes is destroyed.)

Nod EVA: Control node destroyed, activation process aborted. Mission failed.

Objectives[]

Primary Objectives[]

  • Capture Marked of Kane Control Nodes
    • The Marked of Kane slumber. Capture these Control Nodes to awaken them.
  • Protect Control Nodes until Marked of Kane awaken
    • The Control Nodes awaken the Marked of Kane. Protect them until the process is complete.

Secondary Objectives[]

  • Control Nodes take less than 50% damage
    • These Control Nodes are ancient, delicate things. Too much damage could be dangerous to the Marked of Kane. Protect them.

References[]

  1. Electronic Arts Los Angeles, Command & Conquer 3: Kane's Wrath. Nod mission 12: "Will Made Flesh".
Tiberium Wars and Kane's Wrath transcripts
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