Just wanted to share something funny that happened ot me today.
I work as a translator and today's order was a bunch of invoices... boring, until I stumbled upon the name Georgi Kukov in one of them. The real world counterpart of Red Alert's Kukov.
That certainly brought a smile in my day :)Read more >
I have been thinking about that for a long time, and I would like to propose that Dune II: Building of a Dynasty, Dune 2000, and Emperor: Battle for Dune become a part of this Wiki.
Here are my reasons for this:
- These are RTS games made by Westwood Studios. Just like all C&C titles.
- Dune II served as the basis for the making of Command & Conquer: Tiberian Dawn. Many of the features of C&C came from the Dune fans' wishlist. C&C's Tiberium harvesting is the direct successor of Dune's Spice harvesting. In fact, Tiberium was invented to replace the Spice as the primary in-game resource.
- The GUI and gameplay of D2000 and Emperor are identical to C&C's. Power management, harvesting & silos, construction yards, MCV's & building construction, unit creatio…
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For my first blog post here, I decided to give you a bit of useful information.
While Nyerguds's 1.06c patch is awesome and improves the game in many ways, some oldschool maniacs (like myself) occasionally prefer to play the original 1.04a version of C&C 95, from the days when Westwood still existed... before the dark times; before EA.
One of the most annoying bugs that could haunt you in this version of the game is a crash that happens whenever one of your units gets to the top of the map. This is not only extremely frustrating, but it also makes certain missions impossible to complete.
How to fix this - it's surprisingly easy. Just press Ctrl-Alt-Del and go to the tab, which shows the currently running processes. Find the process ctfmon and stop…Read more >