UnitBox | |
---|---|
Picture and caption goes here | |
Unit | |
Internal name |
Internal name of the object in the game's code |
Affiliation |
Which faction the unit belongs to |
Base unit |
If a unit is made by upgrading/modifying another unit then the original goes here. |
Role |
The niche the unit fills |
Armament |
The unit's armaments according to lore |
Protection |
The unit's armor/protection according to lore |
Tier |
The tier necessary to obtain the unit |
Tech level |
The tech level necessary to obtain the unit |
Properties | |
Hit points |
The unit's health points |
Shields |
The unit's shield |
Energy |
The unit's energy |
Life span |
The unit's lifespan, if it's time-limited |
Armour type |
The unit's armour type according to the game files |
Transport slots |
The unit's number of transportation spots |
Amphibious |
Whether or not the unit or structure is amphibious |
Production | |
Cost |
The unit's cost |
Build time |
The unit's build time |
Produced by |
Where the unit is constructed |
Requires |
What's required before production/construction of the unit can begin |
Hotkey |
The unit's hotkey |
Combat | |
Squad size |
How many people are in this unit's squad, if it comes in squads |
Ground attack |
The unit's ground attack according to game data |
Air attack |
The unit's air attack according to game data |
Ammunition |
How much ammunition does the unit have |
Cooldown |
The cooldown of the unit's weapons |
Air speed |
The unit's speed while in the air |
Speed |
The unit's speed on the ground |
Sea speed |
The unit's air speed on the seas |
Attack range |
The range of the unit's weapons |
Sight range |
The size of the unit's sight radius |
Function | |
Parent |
The unit's parent (e.g. Aircraft carrier for Sky Knights) |
Add-ons |
Any addons the unit/structure has (e.g. the component tower) |
Upgrades to |
What the unit upgrades into |
Upgrades |
The upgrades available for the unit |
Power |
How much power does the structure use or produce (+ for power producing structures, - for power using structures) |
Produces |
What the unit/structure constructs |
Allows |
What the presence of this unit/structure allows to be built |
Research |
What research is available for it |
Abilities |
The unit's special abilities |
Elite upgrade |
The unit's Elite Ability |
Notes | |
Anything else about the unit that's worth mentioning |
This infobox displays gameplay information for both units and structures.
Usage
Copy and paste the code into the article and fill in the fields.
Replacing a Building, Unit or Structure Template
If you've been asked to change a Building, Unit or Structure template then:
- Copy the blank unitbox (below) into the page
- Copy the parameter values from the old template to the new UnitBox template code. Please check the defunct template's code to see which value is assigned to which parameter.
E.g. the following means you should copy whatever value is currently assigned to "function" parameter in the page that uses the old template and assign it to "role" parameter in the new UnitBox template code.|role = {{#if:{{{function|}}}|{{{function}}}}}
You can find the template code below, click the defunct template you've been asked to change: - Remove the old template code from the page
- Do not remove any blank or unused parameters from the UnitBox template code. This is to expedite any future expansion.
Code
{{UnitBox |name = |image = |slides = |imgsize = autosize |imgdesc = |internalname = |faction = |baseunit = |role = |eliteability = |useguns = |usearmor = |tier = |hp = |shield = |energy = |timedlife = |armortype = |trans = |amphibious = |techlvl = |cost = |time = |produced = |req = |hotkey = |squadsize = |groundattack = |airattack = |cooldown = |airspeed = |landspeed = |seaspeed = |range = |sight = |parent = |addons = |evolvesto = |upgrades = |power = |produce = |allows = |research = |ability = |structure = |notes = |margin = }}
Optional Fields
The following are some notes on optional fields.
- image
- Set's an image. Default width it 300px. This parameter is ignored if slides is defined.
- slides
- Set's a slide show. Enter one or more pictures separated by newlines. Add a {{!}} to separate individual slide captions and link parameters. More info here. E.g.
Avatar.png {{!}} INSER CAPTION HERE {{!}} link=TEST LINK {{!}} linktext=TEST LINK TEXT
- imgdesc
- Set's the image's/slideshows caption. It DOES NOT set the caption for individual slides (see above).
- imgsize
- Manually sets the width of image, otherwise image uses its default size of 250px.
- Requires units to be set. 200px is a valid entry. 200 is not.
- Percentages are ok
- Horizontal sizes can be set with "200x100px" or "x100px"
- Enter any invalid size entry (e.g. "autosize") to make the image display in it's default size.
- useguns
- The unit's armament in lore.
- usearmor
- The unit's armor in lore.
- structure
- Set to any value to mark the unit as a structure,
- notes
- For any misc information
- margin
- To change the margins for custom layouts