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Westwood 3D (W3D) is the proprietary engine game engine used for 3D video games developed by Westwood Studios. It was a heavily modified version of the SurRender 3D engine developed by Hybrid Graphics Ltd.[1] It was succeeded by the Strategy Action Game Engine, whose initial version uses the W3D rendering technology as its basis, although with a new 3D architecture built on top of it.[2]

Contrary to popular belief, Emperor: Battle for Dune does not use the W3D engine but rather Intelligent Games' proprietary Xanadu engine.[3]

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References[]

  1. Leino, Tommi (21 July 2000). "Majik 3D Project announces co-operation with Taika Technologies, Ltd." (archived) Linux PR. Retrieved 18 December 2000.
  2. Skaggs, Mark (16 March 2002). "The First Hours of Command & Conquer: Generals" (archived). GameSpot. Retrieved 26 March 2002.
  3. Bailey, Eric (24 November 2017). "How to Disappear Completely: The Tale of Azrael's Tear" (archived). Skirmish Frogs. Retrieved 25 November 2017.
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