Damn Wolverines! One of them took out my brother in 2023! - Anonymous Nod soldier
The Wolverine anti-personnel walker entered service during the Second Tiberium War, and its presence continued to be felt on the battlefield late into the 2030s. Fast moving and lightly armored, the Wolverine could be considered a predecessor to GDI's current Zone Trooper and Zone Raider elite infantry, performing effectively both as a scout and as a powerful counter to Nod's fanatical hordes.
Equips the vehicle with AP ammo, increasing damage (Ctrl+S).
Purchasable at any Command post for $2000 and takes 1:00 to research.
The Wolverine is the basic vehicle unit of the Steel Talons subfaction of GDI. Its speed and agility are perfectly balanced with a high rate of fire to create a lethal killing machine.
Due to its maneuverability, the Wolverine excels at flanking the enemy. It is small enough to go unnoticed by the untrained commander, but packs enough firepower and armor to hold its own in the field. It becomes particularly effective when mixed with Titans and Behemoths; the larger two can handle the larger units and structures while the Wolverine takes care of the soft targets. It is also a deterrent against Commandos, which can singlehandedly decimate an entire army of medium and heavy walkers with powerful explosives.
However, the Wolverine is not limited to the antipersonnel role. Due to its withering rate of fire, it can also take on light vehicles and some of the weaker structures; and when upgraded with armour piercing ammunition, its lethality is increased tenfold.
This page was last edited on 27 March 2020, at 18:51.
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