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The Powered Assault Armour or "Wolverine" is a small, eight to nine foot bipedal unit that is piloted by a single soldier. Fast and agile, these lightly armoured suits excel at suppression fire and in light skirmishes. Handling large groups of enemy infantry is no problem for a squad of these troopers.
- Tiberian Sun manual(src)

The Wolverine is a GDI anti-infantry mech in Tiberian Sun and Firestorm.

History[]

Wolverines were widely mass produced during the Second Tiberium War. However, they were produced and utilized by GDI against Nod troops in minor skirmishes as early as 2023.[1]

The Wolverine was phased out of service following the Firestorm Crisis along with most other GDI walkers, though a newer variant was used by the Steel Talons experimental combat unit. It could be considered the predecessor to the power armors used by Zone Troopers and Zone Raiders.[2]

Game unit[]

The Wolverine is a relatively fast vehicle, and is unharmed by the veins of Veinholes, making it an ideal scouting unit. It is effective against most infantry, though less effective against anti-armor infantry due to its thin armor. Its miniguns can take on light vehicles, but are far less effective against armored units, such as tanks and cyborgs. The Wolverine is also defenseless against aircraft.

AI behavior[]

Wolverines controlled by the AI have the following attack patterns:

Easy[]

  • 1x targeting infantry
    • This task force may be accompanied by 1 Jump jet Infantry
  • 1x targeting infantry or harvesters
    • This task force may be accompanied by 1 additional Wolverine
    • This task force will only be ordered to attack harvesters if the enemy owns 4 or more of these
  • 1x guarding friendly base

Medium/Hard[]

  • 3x targeting infantry
    • This task force may be accompanied by 3 Jump jet Infantry
  • 3x targeting harvesters
    • This task force may be accompanied by 3 additional Wolverines (Hard only)
    • This task force will only be ordered to attack harvesters if the enemy owns a certain number of these (3 in Medium, 2 in Hard)
  • 3x guarding friendly base
  • 4x targeting infantry
    • This task force may be accompanied by 4 additional Wolverines (Hard only)

Gallery[]

Videos[]

In mech attack cinematic 1
In mech attack cinematic 2

See also[]

References[]

  1. Electronic Arts Los Angeles, Command & Conquer 3: Kane's Wrath. Nod mission 2: "What is Rightfully Ours".
  2. TITAN AND WOLVERINE REVEALED!. EA Command & Conquer 3 Tiberium Wars - News. 2007-11-30. Archived from the original on 2008-09-06.
TS GDI logo Global Defense Initiative Second Tiberium War Arsenal TS GDI logo
TiberiumAlliances Forgotten Forgotten Second Tiberium War Arsenal TiberiumAlliances Forgotten
CNCTW Juggernaut HQ Render Mechanized walkers CNCKW Titan Cameo
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