Command & Conquer Wiki

Welcome to the Command & Conquer Wiki! Log in and join the community.

READ MORE

Command & Conquer Wiki
Command & Conquer Wiki
TD Gameicon.png
X16-Y42
CC1 SCG01EA Map.png
Chronology
Next Knock out that Refinery
Details
Part of First Tiberium War
Date(s) 1997[1][2]
Location Pärnu, Estonia
Belligerents
Commanders
CNCR NodLogo.png Unknown
Metacampaign
Game Command & Conquer
Objectives
  • Destroy all Nod forces
Mission Transcript
Use the units provided to protect the Mobile Construction Vehicle (MCV). You should then deploy the MCV by double clicking on it. Then you can begin to build up a base. Start with a Power Plant. Finally, search out and destroy all enemy Nod units in the surrounding area.
- Mission briefing

X16-Y42 is the first GDI mission in Tiberian Dawn and the Tiberian Dawn demo.[3]

It also refers to the coordinates that the mission takes place in.

Synopsis

Following Nod's successes across central Europe, from the Balkans, through Poland, to the Baltic States, GDI was forced to adopt an aggressive policy. Terrorist attacks on the Austrian Grain Trade Center and in Slovenia forced their hand and newly commissioned officers of the UN agency, such as James Solomon, were ordered to press the attack. A vulnerability in Nod's frontier defenses was identified on the northern coast of Estonia and an amphibious attack force under Colonel J.C. Carter and Solomon was dispatched to attack from the Baltic Sea.

Although the landings were made under enemy fire, light infantry supported by vehicles and an MCV managed to gain the upper hand, establishing a beachhead and enabling GDI to bypass Nod's frontier defences. However, the initial thrust was blunted when J.C. Carter's troops ran into a harvesting operation and particularly determined defenders who counterattacked and heavily damaged the newly established GDI base.

Walkthrough

  • This is a simple introductory mission. The player is given command of several minigunners and quickly receives reinforcements in the form of two Humvees and an MCV, while a gunboat patrols the shore, firing on enemy turrets and infantry.
  • The turrets are weak to minigunners, but strong against Humvees and can be taken out with ease. The occasional Nod minigunner is scarcely a challenge. Once the turrets are wiped out, Nod will counter-attack with a buggy and several soldiers, but they are easy prey.

Demo

There are no substantial differences between the retail and demo missions.

Videos

Briefing
Hovercrafts (mission start cinematic)
Construction yard unfolding (mission accomplished cinematic)
GDI 1 - X16-Y42

References

  1. Reporter: "Discovery and destruction of the Nod command center ends more than three years of continued escalating violence sparked by that organization's international terrorist activities." Westwood Studios, Command & Conquer. GDI ending.
  2. Stojsavljević, R. (2000, April 4). "Postmortem: Westwood Studios' Command and Conquer: Tiberian Sun". Gamasutra. Archived from the original on May 11, 2012. Retrieved on March 16, 2020.
  3. Westwood Studios, Command & Conquer. GDI mission 1: "capture the beachead".
Tiberian Dawn and The Covert Operations missions