Sometimes called the “Infantry Eraser”, the Yak fires in strafing runs, swooping down on groups of marching infantry, potentially destroying them all in a single run. The Yak is not that fast, making it an easy target for Allied Rocket Soldiers – those that actually survive the first strafing run. After the war the Yak was not seen afterwards.
Slower and less armored than a MiG, the Yak is armed with machine guns to take out infantry. They're also great for clearing mine fields - simply force-fire on a section of ground, and the Yak will destroy any mines in the area. The Yak has to be reloaded at an airfield after they attack.
Using Heavy tanks as a distraction when using Yaks to attack other buildings is a good idea since the Heavy tanks will attack the defensive units and keep them occupied while the Yaks attack all the outside buildings. Note that while Heavy tanks can be used to destroy an AA Gun make sure it is destroyed before the Yak gets close enough to be engaged as it won't last long against an active AA Gun.
- Can be unlocked early in the game (only an airfield is required).
- Effective against infantry, light vehicles and buildings.
- Better against infantry than a MiG.
- Powerful in numbers.
- Reasonably cheap ($800).
- Will win one-on-one fight against rocket soldier.
- Great for clearing mine fields
- Does splash damage.
- Poorly armoured.
- Ineffective against tanks.
- Must return to airfield for reloading.
- Limited production on each airfield.
- Slower and less armored than a MiG.
- No air-to-air armaments.
- ↑ Command & Conquer: Red Alert: Field Manual. Hart, Victoria. Las Vegas, Nevada: Westwood Studios, 1996.