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Applications-multimedia This article is written from a real world point of view.

Patch 1.03 for Command & Conquer: Generals Zero Hour was released in February 2005, after a hiatus in the game's support cycle.

The downloadable patch executable includes all the patches that were released before it.

Changes[]

All USA generals[]

  • Raptor & Stealth fighter - fixed the laser missile upgrade.
  • Pilot - displays upgrade cameos for chemical suits and advanced training.
  • Comanche:
    • Blades no longer collide with anything.
    • Rocket pod "instant damage speed" removed.
  • Chinook - no longer takes damage from flashbangs.
  • Humvee - transported units can now directly target air units.
  • Tomahawk - now drop salvage crate when destroyed by GLA.
  • Scout drone - reduced effects of armor upgrade from 50% to 25%.
  • Hellfire drone - reduced effects of armor upgrade from 50% to 25%.
  • Spy Drone - now displays the upgrade cameo for drone armor.
  • Firebase - armor adjusted to be vulnerable to snipers and immune to melee and laser damage.
  • Sentry drone - benefits from drone armor upgrade granting 25% bonus.
  • Avenger:
    • Laser turret no longer has sight range.
    • Composite armor upgrade has been removed.
    • Now displays cameo for hellfire drone.
    • Damage received vs. jet missiles improved from 30% to 23%.
    • Fixed the bug where the map would become slightly uncovered when building an avenger.
    • Locomotor has been corrected.
  • Battle drone - increased vehicle repair rate from 5 to 10 points per second.
  • Flashbangs - increased primary damage from 25 to 35.
  • Spectre gunship - level 1 hit points decreased from 1000 to 600.

USA base faction[]

USA air force general[]

  • Comanche - now displays upgrade for stealth upgrade.
  • Power plant - now displays upgrade cameo for control rods.
  • Supply center - now displays upgrade cameo for supply lines.
  • Supply drop zone – now displays upgrade cameo for supply lines.
  • Chinook - build time increased from 15 to 25 seconds.
  • King Raptor - laser guided missile only increased damage by 12% rather than 25% for the other factions.
  • Aurora:
    • Bomb damage increased from 900 to 1000.
    • Bomb damage radius increased from 70 to 100.
  • Carpet bomber - now has to be activated in the general's experience menu (Level 1 – experience point). Is deployed from the Strategy center.

USA laser general[]

  • Laser defense turret – correct number of Rangers appear when destroyed.

USA superweapon general[]

  • Aurora Alpha:
    • New unique model.
    • Secondary attack damage decreased from 1000 to 900.
    • Secondary attack range decreased from 100 to 70.
  • Battle drone - reduced drone armor upgrade from 50% to 25%.
  • Patriot battery - now spawns rangers when destroyed.
  • Daisy Cutter Fuel Bomb:
    • Damage reduced from 1000 to 900.
    • Damage radius reduced from 100 to 70.
  • Avenger:
    • Now available without the Strategy Center.
    • Decreased price from 2400 to 2000.

All China generals[]

China base faction[]

  • Helix - now displays upgrade cameo for black napalm.
  • Inferno cannon - Speed increased from 20 to 30.

China infantry general[]

  • Mini-Gunner:
    • Now displays upgrade cameo for capture building.
    • Reduced price from 400 to 350.
    • Range reduced from 125 to 115.
  • Assault troop crawler
    • Decreased heal rate to 2% (non-upgraded) and 4% (upgraded).
    • Now displays the upgrade cameo for subliminal messaging.
  • Attack outpost:
    • Now displays the upgrade cameo for subliminal messaging
    • Decreased slots from 10 to 8.
    • Decreased included Tank Hunters from 4 to 3.
    • Decreased health from 350 to 300
    • Decreased heal rate to 1% (non-upgraded) and 2% (upgraded).
  • Assault Helix:
    • Decreased health from 300 to 265.
    • Can now build special bunker and drop napalm bombs.

China nuke general[]

  • Radiation fields:
    • Changed ambient sound to toxic ambient sound.
    • Reduced health from 120 to 100 allowing medics to clean them up faster.
    • Increased lifetime from 2.5 seconds to 10 seconds.
    • Now uses toxic FX on death.
    • Reduced geometry radius from 10 to 6.
    • Damage radius is now smaller.
  • Helix - now displays upgrade cameo for nuke bomb.
  • MiG - removed upgrade cameo for black napalm, since it is not available.
  • Battlemaster - now displays upgrade cameo for isotope stability.
  • Carpet bomb - delay increased from 2:30 to 3:00.
  • Troopcrawler - now contains the Tank General's Red Guard rather than base China's.

China tank general[]

  • Troopcrawler:
    • Increased price from 1200 to 1400.
    • Now contains the Tank General's Red Guard rather than base China’s.
  • Gattling tank - evened out the experience points needed to level up (0 – 80 – 200 – 300).

All GLA generals[]

  • Quad cannons:
    • Now 50% more resistant to fire damage.
    • Damage with the AP upgrade is now sequentially higher after each weapon crate upgrade. Previously, damage was slightly reduced after the second upgrade.
  • All buildings - now display upgrade cameo for fortified structure (when appropriate).
  • SCUD launcher - now drops salvage crate when destroyed by GLA.
  • Radar van - stealth detection range increased from 200 to 250.
  • Battle bus:
    • Transported units can directly target air units.
    • Decreased speed from 75 to 70.
  • SCUD missiles - Can now do damage to structures
  • Marauder - weapon range increased from 150 to 170.
  • Technical:
    • Cannon (salvage upgrade) damage now has different properties.
    • Machine gun damage reduced from 15 to 10.
    • Damage increases when purchasing AP Bullets after the second salvage upgrade.
  • Hijacker - can no longer capture the battle bus, when occupied.

GLA base faction[]

  • SCUD storm, Scorpion - now displays upgrade cameo for Anthrax Beta.
  • Rebel - now displays upgrade cameo for Booby Traps.
  • Bomb truck - now displays upgrade cameo for Anthrax Beta.
  • Technical - increased build time from 3 to 5.
  • Saboteur - now available in barracks after the war factory is built.
  • Tunnel network - damage caused by gun increased from 10 to 15.
  • Marauder tank:
    • Armor increased from 430 to 500.
    • Weapon range increased from 150 to 170.

GLA demo general[]

  • Most units that can commit suicide only explode when committing suicide and not when they are destroyed.
  • Technical:
    • Increased build time from 3 to 5 seconds.
    • With the demolition upgrade, the technical can only explode by manual command.
  • Terrorist - the explosion power increased.
  • Tunnel network - damage caused by gun increased from 10 to 15.
  • Marauder tank:
    • Health increased from 430 to 500.
    • Weapon range increased from 150 to 170.
  • Jarmen Kell - can no longer detect stealthed units.

GLA toxin general[]

  • Anthrax Gamma upgrade - price increased from 1000 to 1500.
  • RPGs - the effect of gamma upgrade has been reduced.
  • Technical - increased build time from 3 to 5.
  • Marauder tank:
    • Health increased from 430 to 500.
    • Weapon range increased from 150 to 170.

GLA stealth general[]

  • Technical - increased build time from 3 to 5.
  • Tunnel network - damage caused by gun increased from 10 to 15.
  • Saboteur - now available in barracks after the war factory is built.

Undocumented changes[]

  • GLA Worker's slow supply gather rate problem inadvertently generated by the patch. Fixed in version 1.04.

Download mirrors[]

Command & Conquer official patches
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